Part-time iOS QA Engineer at Klizmo, a pre-launch startup building a native iOS app for competitive cyclists. The role involves running builds on physical devices, executing smoke tests, filing bug reports, and tracking regressions for 10 hours/week through public launch.
Contract iOS engineer for a 2-4 week fractional engagement to finalize a pre-launch cycling performance app, focusing on app-state gating, StoreKit 2 subscriptions, and onboarding bugs, working directly with the founder in real-time pair debugging.
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