Develops Razor GPU, a GPU performance analysis and debugging tool for PlayStation platforms, building capture/replay, profiling, and debugging features in C++ while collaborating with game developers and platform engineers.
Staff Software Engineer building and operating large-scale distributed data systems for real-time analytics at PlayStation, using Flink, Spark Streaming, ClickHouse, Druid, and Kafka to power data-driven applications; leads architecture, mentors engineers, and integrates AI/ML automation.
We are looking for an engineer to join the GDFT department, working on the design and optimisation of PlayStation’s real-time game streaming technologies You will contribute to the development of low-latency video…
The Senior Solutions Architect shapes the technical approach for moving employee technology support from reactive response toward predictive detection, safe self-healing, and higher value enablement. The role turns…
We are looking for a Software Development Engineer in Test to join our System Integration Team at Sony Interactive Entertainment In this role, you will support quality engineering for customer-facing applications in a…
Join us and be a member of the team that tests the development tools used to create every PlayStation® game. This is a great opportunity to continue a career in Software Testing, working on industry leading development…
We are establishing and growing a new engineering team in Dublin that contributes to the client technologies powering PlayStation experiences used by millions of players worldwide Our team develops SDKs, middleware,…
Join the team that creates PlayStation development tools used by thousands of game developers, testers, artists, and producers to make every PlayStation game Working with experienced colleagues, you will play a…
We are looking for a strong Engineering Manager to lead a high-impact team within PlayStation’s Client Developer Experience (DevEx) team This role sits at the center of how developers build, test, and ship software…
We are looking for a Software Engineer to join the Kit Manager team, working on the design and development of a scalable private cloud solution for managing PlayStation Development Kits along with the provision of…
Design, build, and operate large-scale distributed data systems that power real-time and near real-time analytics,, and data-driven applications across PlayStation Lead the architecture and evolution of RTAP’s stream…
The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group. Established over 20 years ago as part of PlayStation®’s first-party game…
We are looking for a strong Software Development Manager to lead high-impact teams within the PlayStation SDK Developer CPU Toolchain department This role is centred on people leadership and operational excellence,…
The PlayStation Portal Platform team is seeking a Senior Software Engineer to lead the design, development, and operation of Logging and Diagnostics infrastructure that enables rapid detection, investigation, and…
As a Software Engineer II - Kernel Security, your responsibilities will include: Build, develop, and maintain kernel security features for PlayStation systems Collaborate with multi-functional teams to successfully…
As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million…
Drive video codecs architecture design and development for PlayStation SDKs and cloud gaming platform Drive product-focused algorithm innovation for video codecs, aligning performance optimizations with product and…
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