Proxima Studio Location: Remote / Flexible Role Type: Full-Time Contract or Permanent About Us We are the indie team behind Suck Up!, where we turned goofy social deduction and conversational AI into pure comedic chaos…
Senior Technical 3D Artist building a modular character pipeline for an indie management sim, using Blender and Unity/C# to create stylized, low-poly characters with procedural animation and comedic physicality.
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