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Physical Intelligence

Deployments Software Engineer

Posted Updated
Discussion
  • The Deployments team is responsible for solving real world problems with our models and robots
  • We tackle the full problem space: integrating with customer workflows, training models to solve their dexterous tasks, and ensuring the on-site reliability of the system
  • This breadth of problem space is why we’re a full-stack robotics team - whether it’s thinking about customer facing experiences or fine-tuning models for tasks no robot has done before, we put forth the best solution Pi has to offer
  • Design remote teleoperation interfaces: Develop comfortable and precise interfaces for controlling robots with many degrees of freedom
  • Optimize for low-latency network performance: Engineer teleoperation interfaces that can continue functioning even in weak internet areas
  • Optimize System Performance: Profile and optimize across compute, I/O, memory, scheduling, networking, and storage to meet real-time constraints and increase throughput
  • Streaming & Video Systems: Develop and optimize real-time video streaming systems where frame timing and packet scheduling matter
  • Reliability & Debugging: Build tooling for profiling, tracing, and debugging timing issues across distributed systems and hardware interfaces
  • Cross-Functional Collaboration: Work with researchers, hardware engineers, and operations teams to integrate optimized pipelines into production workflows
  • Strong programming skills in C++, Rust, or Python, with experience building and optimizing production software
  • A mindset oriented around determinism, throughput, frame budgets, jitter minimization, and real-time correctness
  • Ability to collaborate deeply with robot users, researchers, and platform engineers to build a precise and comfortable teleoperation interface
  • Background in real-time or near–real-time systems, VR/AR, video pipelines, 3D engines, or streaming systems where latency budgets are strict
  • Ability to optimize across the entire stack - drivers, networking, compute workloads, video frameworks, and distributed components
  • Experience with profiling tools (perf, tracing, eBPF, GPU profilers, network analyzers) and comfort diving into complex performance issues
  • Experience with robot teleoperation systems, VR/AR platforms, or low-latency 3D engines
  • Camera system expertise (synchronization, capture pipelines, codecs, GPU offload)
  • Streaming/video conferencing stack experience (WebRTC, real-time transport optimizations)
  • Familiarity with distributed systems that process real-time data flows
  • Background in robotics or autonomous systems (implementation, not research)

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