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Epic Games

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Senior Tools Programmer (UI & AI Workflows)

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Summary

A senior tools programmer designs and builds AI-powered UI tooling and frameworks for Unreal Engine, including WYSIWYG editors and runtime UI capabilities, while mentoring programmers and collaborating across teams to improve creator workflows.

  • Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide
  • We’re looking for a senior Tools Programmer to help build the next generation of UI tooling for users and AI-powered agentic workflows (tools that let AI agents assist with and automate UI creation, iteration, and debugging). You’ll shape the systems and frameworks that millions of creators rely on, from WYSIWYG editors to the APIs and runtime UI capabilities used to ship games and tools
  • Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging
  • Own and evolve the UI tech codebase used to build tools and in-game UI in Unreal Engine
  • Set technical direction for UI tooling and mentor other programmers
  • Collaborate across disciplines to identify improvement areas, gather feedback, and design solutions for developer needs
  • Profile and resolve performance and memory issues in UI systems
  • Work with Epic’s internal teams and Unreal Engine licensees to help them solve UI challenges
  • Strong tools-programming background with experience building tools that improve development workflows in games or other fields
  • Experience with Unreal Engine is a plus
  • Experience with Slate and/or UMG is a plus
  • Strong written and verbal communication skills in English
  • Excellent C++ skills and experience working in a large codebase
  • Shipped title experience in games or real-time applications is a plus
  • Some hands-on exposure to AI-powered or agentic workflows, whether through work, courses, or personal projects
  • Deep expertise in the UI domain (UI frameworks, runtime UI engines, and editor/WYSIWYG tooling)

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