Senior software engineer on Anduril's Air Dominance & Strike Vehicle Software team, writing and maintaining core libraries and services (motion deconfliction, contingency management, terminal-phase autonomy) for autonomous robotics systems like unmanned fighter jets, using C++ or Rust on Linux.
Designs and customizes Salesforce solutions on Government Cloud Plus, builds REST/SOAP integrations, automates business processes with Flow and Apex, and supports CRM Analytics for internal teams at a defense technology company.
Senior Scientific Software Engineer at Anduril Industries leads a small team hands-on, writing production C++ and Python for mission-critical defense systems, mentoring engineers, and prototyping algorithms for air and missile defense applications.
Designs and implements advanced tracking algorithms and high-performance real-time software for air and missile defense radar systems, processing sensor data and building modeling/simulation environments. Core technologies include C++, Python, tracking/estimation algorithms, and distributed systems.
Senior SDET on Anduril's Air Defense team who designs and maintains automated test frameworks and CI/CD pipelines for backend systems, APIs, and command-and-control software, using Linux and languages such as Python, Go, JavaScript, or C# to test mission-critical defense technology.
Senior Software Engineer at Anduril Industries, hired into a shared pipeline and placed on teams such as CorpTech Platform, ArsenalOS, or CorporateOS. The role involves full-stack product work on high-availability enterprise systems (e.g., Forge), writing tested code, leveraging AI tooling, and on-call support for production-floor applications, using JavaScript, React, TypeScript, and NextJS.
Works as a senior full-stack engineer in a shared pipeline placed on teams building Anduril's internal production systems (Forge, ArsenalOS, CorporateOS). Delivers features, writes tests, joins on-call rotations, and uses AI tooling with JavaScript, React, TypeScript, and NextJS.
Senior Software Engineer in Anduril's Melbourne Maritime Division, owning end-to-end delivery of software for autonomous maritime systems—autonomy, simulation, payload integration, and off-board command and control—across the full product lifecycle. Uses C++, Rust, Go, TypeScript/React and cloud/embedded robotics tech; mentors engineers and travels up to 20%.
Senior Software Engineer on Anduril's Air Defense team in Irvine, CA, owning customer-deployed software for robotics and air-defense systems. Day-to-day work spans networking, autonomy, systems integration, and data processing using languages like Python, Rust, and Go, with about 30% travel for real-world testing and deployment.
Owns actuation and control software for a maritime autonomous vehicle, developing and tuning control algorithms for depth, heading, speed, and attitude and implementing them on embedded real-time platforms using C++ or Rust and MATLAB/Simulink, with up to 25% travel for at-sea testing.
Designs and implements secure CI/CD pipelines and infrastructure-as-code for Anduril's defense technology platforms, enabling engineering teams to build, test, and deploy autonomous systems. Works with tools like Terraform, Ansible, Docker, Kubernetes, and Python/C++/Rust.
Senior Software Engineer on Anduril's Air Defense team in Irvine, CA, owning customer-deployed software for networked sensors and effectors that counter UAS threats. Day-to-day work spans networking, autonomy, systems integration, and robotics using languages like Python, C++, Rust, Go, and JavaScript, with up to 30% travel.
Senior Software Engineer on Anduril's Air Defense team in Irvine, CA, writing and deploying integration code for networked air-defense sensors and effectors. Day-to-day work spans networking, autonomy, systems integration, and robotics using Python, C++, Rust, Go, and JavaScript, with 50%+ international travel.
Senior Software Engineer for Anduril's Air & Missile Defense team, writing production C++ and Python for mission-critical systems like multi-target tracking, sensor fusion, and command-and-control, while mentoring engineers and leading a small hands-on team from prototype to tactical deployment.
Senior Software Engineer who customizes and optimizes Android Open Source Project (AOSP) builds on Qualcomm SoC platforms, developing Wi-Fi/Bluetooth connectivity software, device drivers, HALs, and middleware for defense systems. Core technologies include AOSP, C/C++, embedded Linux, kernel modules, and Qualcomm SoC toolchains.
Senior Full Stack Software Engineer on Anduril's ArsenalOS team, building Forge—a supply chain, manufacturing, and deployment platform for defense production. The role involves owning features, writing tested code, leveraging AI tooling, on-call factory support, and cross-functional collaboration using JavaScript, React, TypeScript, and NextJS.
Designs and implements real-time tracking algorithms and software for air and missile defense radar systems, processing sensor data to detect and track airborne threats. Uses C++, Python, modeling/simulation, and distributed systems in small engineering teams.
Senior Software Engineer on Anduril's Battlespace Awareness team who prototypes and implements high-performance software for military systems—spanning tactical systems to web applications—using C/C++, Python, and Matlab, with work in modeling/simulation, machine learning, and customer engagement.
Senior Software Engineer on Anduril's Battlespace Awareness team who prototypes and builds high-performance software for tactical systems and web applications using C/C++, Python, and Matlab, applying machine learning and applied mathematics to support U.S. defense missions.
Senior Software Engineer at Anduril Industries working on the Bolt robotics platform, developing autonomy, computer vision, state machines, and vehicle stack software for autonomous drones. Role involves C++/Rust development in Linux, system integration, and requires U.S. Secret security clearance.
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