Improves data quality across Starlink Enterprise go-to-market systems and builds AI agents and integrations - including Model Context Protocol servers linking assistants like Grok to CRMs and data warehouses - using Python and SQL to automate sales, channel, and revenue-operations workflows.
Builds customer-facing web and mobile interfaces and internal support tooling for SpaceX's Starlink satellite internet service. Day-to-day work is full-stack development using TypeScript/React, .NET microservices, and Kubernetes.
Software engineer at Akoustis (a SpaceX subsidiary) designs and builds production automation software, data systems, and reporting tools for semiconductor RF filter manufacturing, working onsite in Canandaigua, NY with full-stack technologies including C#/.NET, Python, SQL, and Docker.
Builds full-stack software for Starlink Enterprise, including customer tools to manage thousands of satellite devices, core backend systems, and internal interfaces for sales and operations. Works across UI/UX, distributed systems, and embedded software at SpaceX in Palo Alto, CA.
Software Engineer on Starlink Ground Network builds tools and services for capacity planning, forecasting, and optimization of global ground infrastructure, including data pipelines, simulation engines, and KPIs to support scalable, reliable network deployment for tens of millions of users.
Develops real-time software for SpaceX's Starlink satellite network across gateways, satellites, user terminals, and switches, owning the full development lifecycle. Core technologies include C, C++, assembly, networking protocols, and distributed systems.
Develops real-time software for SpaceX's Starlink satellite network across gateways, satellites, user terminals, and switches using C, C++, and assembly; responsibilities span architecture, testing, CI/CD deployment, and on-orbit support.
Builds and maintains the Linux-based operating system and high-performance device drivers for SpaceX's supercomputer network fabric and Starlink satellite laser mesh, working at the lowest layers of the software stack with C/C++ and kernel networking.
Develops software tools and workflows to support Starship's thermal and fluid systems analysis, automating engineering processes and deploying them to the analysis community. Uses Python, JavaScript, Rust, and simulation tools like MATLAB and ANSYS to improve spacecraft design iteration.
SpaceX software engineering interns work onsite alongside mentors on real-world projects across U.S. sites, coding in C, C++, C#, Java, JavaScript, or Python for a 12-week Spring 2027 co-op.
SpaceX software engineering intern working onsite with a mentor on real-world projects across teams such as Dragon, Falcon, Starship, Starlink, and Starshield. Day-to-day work involves coding in C, C++, C#, Java, JavaScript, or Python; U.S. work authorization required.
Wireless Systems Engineer for Starlink Mobile designs and optimizes MAC/PHY layer algorithms (link adaptation, scheduling, interference mitigation) for 4G/5G/6G non-terrestrial networks, runs link/system simulations, and deploys algorithms to production satellites using MATLAB, Python, and C++.
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