Staff Systems Engineer on Anduril's Electronic Warfare team, leading systems engineering across the full product lifecycle (concept to deployment) for ESM and EA/ECM systems across ground-based and aerial EW domains, using embedded devices and SDRs, with requirements, V&V, and SRR/PDR/CDR reviews.
Staff Systems Engineer developing Model-Based Systems Engineering artifacts for missile systems using SysML, Cameo MagicDraw, and digital engineering workflows, requiring active Secret clearance and eligibility for Top Secret.
Staff Systems Engineer - Payload Lead owning payload architecture and integration for Thunder autonomous attack rotorcraft, leading multi-team payload portfolio, driving MIL-STD-1553/1760 interfaces, MOSA/WOSA open architecture, and airworthiness certification; manages staffing, supplier relationships, and cross-team execution.
Staff Systems Engineer leading architecture and integration of a counter-UAS kinetic system combining precision optics, computer vision, embedded compute, lasers, and actuators into a warfighter-portable anti-drone weapon. Owns system-level error budgets, cross-domain tradeoffs (SWaP, ruggedization), verification/validation, and field testing.
Staff Systems Engineer managing architecture and requirements for next-gen air and missile defense systems, ensuring traceability through test and evaluation for fire-control certification using SysML, Cameo MagicDraw, and digital engineering workflows.
Staff Weapons Integration Engineer at Anduril Industries, leading integration of weapons systems onto autonomous air platforms, developing integration plans, system architectures, and requirements, coordinating with customers and suppliers, and supporting test events. Requires expertise in MIL-STD-1553/1760, weapon datalinks, and US Top Secret clearance.
Senior/Staff Security Software Engineer designing and hardening security controls across Saronic's autonomous surface vessel fleet — spanning edge compute (Rust, NixOS, embedded Linux), vessel-to-vessel/cloud mesh networks (mutual TLS, key rotation, satellite/cellular/mesh radio), and cloud orchestration (cryptographic services, secrets management, CI/CD security). Hands-on implementation of secur
You will focus on solving engineering problems at scale, moving beyond feature delivery to influence the architecture and implementation of distributed systems. By refactoring complex, monolithic systems and building…
Staff Software Engineer focusing on Unreal Engine performance optimization, profiling, and tooling for Riot Games' central technology team, working on large-scale game projects across multiple platforms.
Staff Software Engineer on the Unreal Ecosystem team, focusing on engine performance optimization, tooling, and developer experience for Riot's game teams using Unreal Engine 5. Day-to-day involves profiling, optimizing runtime performance, improving build/CI pipelines, and mentoring engineers.
Staff Software Engineer on Okta's Identity Threat Protection team, designing and building cloud-native security products from concept to production. The role centers on Java-based web applications, UI technologies like Angular and React, cloud security and identity protocols, plus mentoring engineers and leading cross-functional collaboration.
Senior Staff Software Engineer on Gusto's Agent & Partner Experiences team, doing hands-on Ruby on Rails development and technical leadership to build and scale APIs that let developers embed payroll and let AI agents act on payroll. The role designs agent-facing API contracts, mentors engineers, and works with developer customers.
Staff Software Engineer on the Datastore team building PostgreSQL-backed data infrastructure for clinical brain data. Leads design of complex systems: PostgreSQL data models, Kafka event pipelines, GraphQL API (via PostGraphile), and row-level security for multi-tenant clinical studies. Two focus areas: breadth (pipelines, API, integrations) or depth (PostgreSQL performance, schema evolution, oper
Owns end-to-end simulation verification and validation for Zoox's autonomous driving system, defining metrics and methods that show how closely simulation matches reality so simulated miles can support safety clearance. Leads a cross-functional VnV program across simulation, perception, planning, safety, and data teams, and mentors engineers in systems thinking.
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at…
Our Global Structure Deliveroo is now part of DoorDash, bringing together teams with even greater reach, scale, and ambition. Depending on your role, you may collaborate with teammates, systems, and leaders across…
Staff Software Engineer in London (hybrid, 3 office days per week) who leads backend architecture and technical direction for Deliveroo's high-scale three-sided marketplace, transitions the monolith to microservices, mentors engineers, and applies AI coding tools across the SDLC. Core stack: Go, Ruby/Rails, Python, Scala, Rust, PostgreSQL, MySQL, Redis, DynamoDB, Elasticsearch.
Staff Software Engineer in Hyderabad acts as a technical authority for Deliveroo's high-scale three-sided marketplace, designing scalable systems, reviewing code across teams, and mentoring engineers. Core technologies include Go, Ruby, Python, Scala, Rust, PostgreSQL, Redis, DynamoDB, and Elasticsearch.
Join Axon and be a Force for Good. At Axon, we’re on a mission to Protect Life. We’re explorers, pursuing society’s most critical safety and justice issues with our ecosystem of devices and cloud software. Like our…
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