Develops vehicle control, networking, sensor integration, and telemetry software for autonomous defense systems using C++ and/or Rust on Linux, with up to 30% travel for real-world testing and deployment.
The engineer builds foundational vehicle software for autonomous systems such as the Fury unmanned fighter jet and Barracuda, handling vehicle control, networking, sensor integration, and telemetry using languages like Python, C++, Rust, Go, and JavaScript.
Designs and integrates electronic assemblies at module and platform levels for Anduril’s Air Dominance and Strike team, handling RF/microwave/mmWave packaging, thermal management of GaN/GaAs devices, microelectronic assembly, and mechanical CAD/simulation for defense systems.
The engineer defines and delivers electronic warfare capabilities for Anduril's Group 5 autonomous air platforms, owning the full EW support and attack chain—link budgets, emitter classification, DRFM jamming, payload integration—and collaborating with RF, avionics, and autonomy teams to integrate EW into mission systems.
The engineer selects, sources, integrates, and validates mission payloads such as EO/IR seekers, radar, RF, and EW systems for autonomous air systems, using physics-based modeling and simulation tools like MATLAB, Python, C++, COMSOL, or Ansys to deliver warfighter outcomes.
Systems engineer who develops model-based artifacts (architecture, requirements, test cases, ICDs) for Anduril's ground systems and autonomous products, interfacing with internal programs and government customers using SysML, Cameo MagicDraw, and Digital Engineering workflows.
A systems engineer who serves as the interface between Anduril and government customers, developing model-based systems engineering artifacts (SysML, DoDAF, UAFP) in tools like Cameo MagicDraw to support the development and sustainment of mission autonomy systems.
The engineer acts as a systems engineer for Anduril's autonomous airpower and command & control systems, creating and maintaining model-based systems engineering artifacts and interfacing with internal teams and U.S. government customers using standards such as UCI.
Senior Orbital Software Engineer building on-orbit spacecraft software and autonomy algorithms for defense space missions, integrating with Lattice OS platform using Rust/C++.
Senior Payload Integration Engineer at Anduril Industries, a defense technology company, responsible for integrating and testing RF payloads on airborne platforms, conducting EMI/EMC testing, co-site analysis, and field validation, with ~50% travel and requiring an active U.S. Secret clearance.
Senior PLM Software Engineer at Anduril Industries, working on ArsenalOS — a software-defined shipyard platform for defense manufacturing. Owns the integration layer between Teamcenter and the shop floor, building custom Teamcenter extensions, CAM/CAI/CMM integrations, EBOM-to-MBOM propagation, and APIs for partner teams. Requires deep Teamcenter expertise (ITK/SOA/BMIDE), NX CAM experience, and m
Designs and implements radar DSP algorithms and modeling/simulation code for electronic warfare (EW) systems, guides DSP engineers on signal-processing and ML optimization for FPGA/GPU deployment, and supports lab and field testing of radar-EW systems. Core technologies: radar DSP, Python, MATLAB, FPGAs, GPUs, ESM/ECM.
Senior RF Integration Engineer at Anduril Industries creates and executes test plans for electronic warfare and RF products, characterizes wireless systems, performs integration testing of hardware and software, automates tests, and supports field testing. The role uses test equipment, Linux, Python/Matlab, and requires an active U.S. Secret clearance.
Senior Mission Systems Engineer on Anduril's Air Dominance and Strike team, selecting, integrating, and validating payloads (radar, EO/IR, RF, EW) for autonomous air systems using physics-based modeling and simulation. Requires active U.S. Top Secret clearance and 8+ years of engineering experience.
Designs and deploys real-time path planning and route optimization algorithms for command-and-control systems that orchestrate fleets of unmanned systems. Uses C/C++ and/or Rust with graph search, sampling-based planners, trajectory optimization, and concurrent software for autonomous ground, air, and maritime platforms.
Senior Robotics Software Engineer on Anduril's Maneuver Dominance team, owning mission autonomy systems and services deployed to customers. Day-to-day work includes writing C++/Rust code to improve products, collaborating across teams, creating metrics, triaging issues, and traveling up to 25% for real-world testing and deployment on Anduril's Lattice OS platform.
Senior Robotics Software Engineer on Anduril's Omen autonomous air vehicle team in Costa Mesa. The role owns mission autonomy systems and services, writes C++/Rust code to scale mission capability, collaborates across teams, and travels up to 25% for real-world testing and deployment.
Develops, integrates, and tests navigation and localization solutions for autonomous aerial systems, working across sensor fusion (GNSS, IMU, LIDAR, radar, camera), simulation, and field testing to enable operation in GNSS-contested environments. Uses Python, Rust, Nix, Linux, and CUDA/NVIDIA tooling while mentoring junior engineers.
Owns mission autonomy software and services for Anduril's Omen autonomous air vehicle, writing C++ and Rust code to improve and scale robotics products while collaborating across teams and traveling up to 25% for real-world testing and deployment.
Designs and integrates software connecting autonomous platforms with mission payloads for Anduril's Maneuver Dominance team, building APIs/ICDs (HTTP, REST, gRPC) and low-latency UDP/TCP data transport between vehicles, payloads, and ground systems using C++ or Rust, with up to 50% travel for field deployment.
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