Staff Systems Engineer on Anduril's Electronic Warfare team, leading systems engineering across the full product lifecycle (concept to deployment) for ESM and EA/ECM systems across ground-based and aerial EW domains, using embedded devices and SDRs, with requirements, V&V, and SRR/PDR/CDR reviews.
Staff Systems Engineer developing Model-Based Systems Engineering artifacts for missile systems using SysML, Cameo MagicDraw, and digital engineering workflows, requiring active Secret clearance and eligibility for Top Secret.
Staff Systems Engineer - Payload Lead owning payload architecture and integration for Thunder autonomous attack rotorcraft, leading multi-team payload portfolio, driving MIL-STD-1553/1760 interfaces, MOSA/WOSA open architecture, and airworthiness certification; manages staffing, supplier relationships, and cross-team execution.
Staff Systems Engineer leading architecture and integration of a counter-UAS kinetic system combining precision optics, computer vision, embedded compute, lasers, and actuators into a warfighter-portable anti-drone weapon. Owns system-level error budgets, cross-domain tradeoffs (SWaP, ruggedization), verification/validation, and field testing.
Staff Systems Engineer managing architecture and requirements for next-gen air and missile defense systems, ensuring traceability through test and evaluation for fire-control certification using SysML, Cameo MagicDraw, and digital engineering workflows.
Staff Weapons Integration Engineer at Anduril Industries, leading integration of weapons systems onto autonomous air platforms, developing integration plans, system architectures, and requirements, coordinating with customers and suppliers, and supporting test events. Requires expertise in MIL-STD-1553/1760, weapon datalinks, and US Top Secret clearance.
System Engineer for Modeling & Simulation (ModSim) in the Joint Simulation Environment (JSE), red-teaming designs, building simulations to validate claims, and producing MBSE artifacts (SysML, DoDAF) using tools like Cameo MagicDraw, AFSIM/JSE, MATLAB/Simulink, and Python. Requires active Top Secret clearance and 2+ years systems engineering experience across the lifecycle.
Program Chief Engineer for Anduril's Air Defense team, leading autonomous robotics systems (Roadrunner, Sentry, Anvil) powered by Lattice OS. Owns technical strategy, stakeholder engagement, and cross-functional execution for AI-driven defense systems, requiring Secret clearance and 25% travel.
Systems Engineer for Anduril's Rocket Motor Systems team, managing requirements and verification for space propulsion programs, developing test processes for solid rocket motors, and leading test activities from subscale to static firing. Requires 5+ years systems/test engineering experience, propulsion knowledge, and Top Secret clearance eligibility.
Program Chief Engineer at Anduril Industries leading air defense autonomous systems programs. Engages stakeholders, owns technical execution, and drives cross-functional delivery of AI-powered sensor fusion and robotics products for defense clients, requiring Secret clearance and 25% travel.
Systems Engineer on the Air Defense team at Anduril Industries, leading requirements capture, integration of new capabilities, and end-to-end system ownership for networked sensors and effectors that detect and defeat UAS threats. Uses MBSE tools (JAMA, Cameo, Matlab/Simulink) and programming (Python, C++, Rust) with up to 75% travel to customer sites.
Systems Engineer for tactical drone team, designing and integrating UAV systems (Group 1-3) from concept through testing, requiring multidisciplinary systems engineering across mechanical, electrical, and software domains.
Systems Engineer at Anduril Industries leading technical programs for autonomous air defense systems, bridging engineering and field operations, requiring 5+ years in defense/robotics, Secret clearance eligibility, and up to 25% travel.
Systems Engineer for Model-Based Systems Engineering on autonomous airpower and missile systems at defense tech company Anduril. Develops SysML/DoDAF artifacts using Cameo MagicDraw, supports digital engineering strategy, requires active Secret clearance and missile systems expertise.
Systems Engineer for Air Defense team working on GPS timing synchronization, multi-sensor fusion, and interface specs for autonomous air defense robots (Roadrunner, Sentry, Anvil). Engages with users, writes specs for external partners, and leads technical execution across hardware/software teams.
Systems Engineer for Air Defense team integrating hardware/software systems, using MBSE tools (JAMA, Cameo, Matlab/Simulink) and programming (Python, C++, Rust) to define requirements, analyze performance, and deploy networked sensors/effectors for UAS threat defeat.
Systems Engineer on Anduril's Air Defense team in Irvine, CA, serving as technical liaison for clients and driving autonomous defense systems from requirements through field delivery. Collaborates with hardware, software, test, and field operations on robotics, sensor integration, and computer vision systems.
Lead systems engineering for a Group 5 autonomous aircraft program, turning customer needs into air vehicle and subsystem requirements and guiding them through SRR, PDR, and CDR reviews. Uses Model Based Systems Engineering (MBSE) tools such as SysML, DoDAF, and Cameo to build system models and digital-thread artifacts for unmanned aerial systems.
Systems Engineer for Anduril's Army counter-UAS air defense portfolio. Owns requirements and verification, integrates and calibrates hardware (Pulsar, Wisp, sensors/effectors on Lattice), writes field procedures, and supports deployed systems with up to 25% travel.
Designs, develops, and integrates system components for Anduril's unmanned aerial and defense systems, collaborating across hardware and software teams to define architecture, build automated test frameworks, and support the full product lifecycle. Core technologies include Python/MATLAB test automation, IP-based networks, and mission/communications systems.
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