Senior Security Software Engineer for SpaceX's Starlink satellite internet system, designing cryptographic services, secure boot, and security features for routers, dishes, gateways, and satellites using Python, C++, and Go.
Senior Security Software Engineer for SpaceX's Starlink satellite internet constellation, designing cryptographic services, secure boot, and security features for routers, dishes, gateways, and satellites using Python, C++, and Go.
Senior Simulation Software Engineer at SpaceX developing high-fidelity real-time simulation software for all flight systems (Falcon, Dragon, Starship) using C++, physics modeling, and distributed computing. Responsibilities include building simulation infrastructure, optimizing performance, and collaborating across engineering teams.
A Sr. Software Engineer at SpaceX builds mission-critical applications for launch vehicle production, flight operations, and Starlink systems, owning full-stack development from design through deployment while collaborating with cross-functional engineers on architecture and code reviews.
The engineer develops core software for SpaceX's metal 3D printing machines, spanning controls, data acquisition, build logic, infrastructure, and in-situ monitoring to improve printed rocket engine hardware. Core technologies include C++, Linux, CI/CD, with QT, VTK, Boost, CUDA, CMake and embedded/real-time experience preferred.
Designs, operates, and scales GPU/CPU and Kubernetes infrastructure for SpaceX's Starshield satellite constellation supporting Top Secret national security missions. Collaborates with AI engineers to build AI clusters, automation, and on-premise compute platforms using Linux, Terraform/Ansible, and Python/C++/Go.
Senior software engineer building and scaling GPU/AI infrastructure for SpaceX's Starshield government satellite constellation, managing 100k+ GPU clusters on-premise with Kubernetes, Terraform, and Python/Go/C++.
Senior Software Engineer developing real-time beam planning software for SpaceX's Starlink satellite constellation, using C/C++ to optimize low-latency global broadband network across laser mesh network.
Develops real-time C/C++ software for Starlink's satellite beam planning, optimizing laser mesh network connections to deliver low-latency broadband globally. Involves full lifecycle from architecture to on-orbit testing.
Design, build, and scale a Content Delivery Network (CDN) for Starlink at SpaceX, including distributed systems, traffic shaping, and observability tools, using C/C++/Rust and networking expertise.
Designs, builds, and scales a new Content Delivery Network (CDN) for Starlink, developing distributed systems and traffic-shaping tools with C, C++, or Rust.
Design, build, and scale a Content Delivery Network (CDN) for Starlink, working on distributed systems, networking, and traffic management using C, C++, or Rust.
Develops, analyzes, and verifies mission-critical flight software configurations for SpaceX's Dragon crewed and cargo vehicles using C/C++ and Linux, partnering with cross-functional teams to ensure safe, reliable vehicle operations and occasional launch-site support.
Designs and develops test, factory automation, driver, and firmware software for spacecraft components at SpaceX. The role involves writing Python and C automation to interface with flight hardware and test equipment, analyzing test data, and supporting manufacturing of Starship, Dragon, Falcon, and Raptor components.
Senior software engineer developing test automation software in Python/C/C++ for spacecraft components, working with flight hardware, test equipment, and data analysis for Starshield satellite program.
Senior software engineer leading computer vision model development and deployment for real-time manufacturing inspection at SpaceX. Builds scalable ML pipelines (Python, C++, PyTorch, Ray, Kubernetes) integrating sensors and hardware for Starship, Raptor, and Starlink production.
Senior engineer building and scaling continuous integration tools and infrastructure for Starship software development, enabling hundreds of engineers to integrate and deliver code to rockets and launch pads using Bazel, Python, C++, Rust, Go, and on-prem compute.
Sr. Software Engineer on the Starship Continuous Integration team at SpaceX, designing and scaling CI systems that enable hundreds of engineers to deliver reliable software to Starship vehicles and launch pads. Requires 5+ years experience, fluency in Python/C++/Rust/Go, and familiarity with Bazel; must be eligible for ITAR.
Develops and maintains high-fidelity real-time simulation software in C++ for SpaceX flight systems (Falcon, Dragon, Starlink, Starship), modeling physics, fluids, electronics, and multi-body dynamics; collaborates across engineering teams to build simulation infrastructure and optimize performance.
Builds and scales petabyte-level data platforms and pipelines for Starlink satellite internet, using Scala/Java/Python/Go, Kafka/Spark/Flink, and various databases and visualization tools.
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