Builds mission-critical internal software used across SpaceX for launch vehicle production, Starship, Starlink manufacturing, and satellite constellation operations. Full-stack, onsite role in Hawthorne, CA owning development from design through deployment.
Builds and maintains the Linux-based operating system and device drivers for SpaceX's supercomputer network fabric and Starlink satellite mesh, writing C/C++ kernel code, debugging production issues, and collaborating with hardware teams to bring up new hardware.
Designs, builds, and operates secure, scalable AI platforms and proxy systems at SpaceX using Docker, cloud compute, and frontier model providers, with Python and additional languages like Go, Java, or TypeScript, to help teams across the company adopt AI safely and efficiently.
Designs, builds, and operates secure, scalable AI platforms and proxy systems at SpaceX, using Docker, cloud compute, and frontier model providers to help engineers across the company adopt AI. Works full lifecycle on platform development, risk-mitigation tools, and shared infrastructure.
Builds and tests software for SpaceX Starshield satellites and ground systems, from prototyping through on-orbit rollout. Day-to-day work centers on Linux-based C/C++/Rust embedded software, satellite cryptography, sensor networks, simulations, and test tooling, with direct collaboration with defense and intelligence customers.
The engineer maintains and improves physics models of SpaceX's Raptor rocket engine, performs engine cycle analysis and anomaly resolution, and builds tools to convert test data into flight performance predictions. Work involves Python, C#/.NET, C++, or Java, plus simulation, data pipelines, and web development.
Designs, develops, and owns critical simulation and flight software for SpaceX vehicles, building high-throughput distributed systems and real-time data streaming across the design–build–test–operations pipeline. Works with C++, Rust, Go, Python, Java, C#, Docker, Kubernetes, and SQL databases.
Designs, develops, and tests in-house real-time simulation software for SpaceX flight systems, programming core infrastructure and physics models for vehicles such as Falcon, Dragon, and Starship using C++.
Designs and implements software and firmware for SpaceX avionics systems, supporting launch operations and troubleshooting flight hardware/software. Core technologies include C/C++, microcontrollers, Linux, and embedded systems.
Designs and implements software and firmware for SpaceX's next-generation avionics systems, supports launch operations, and troubleshoots flight hardware/software using C/C++, microcontrollers, and Linux.
Software engineer at Akoustis (a SpaceX subsidiary) designs and builds production automation software, data systems, and reporting tools for semiconductor RF filter manufacturing, working onsite in Canandaigua, NY with full-stack technologies including C#/.NET, Python, SQL, and Docker.
Develops real-time software for SpaceX's Starlink satellite network across gateways, satellites, user terminals, and switches, owning the full development lifecycle. Core technologies include C, C++, assembly, networking protocols, and distributed systems.
Builds data pipelines, tools, and automation for SpaceX's Starship supply chain, owning projects end-to-end from problem identification to monitoring. Works with SQL, Python/C#, and data orchestration to support Starship launch operations.
Builds and maintains the Linux-based operating system and high-performance device drivers for SpaceX's supercomputer network fabric and Starlink satellite laser mesh, working at the lowest layers of the software stack with C/C++ and kernel networking.
Designs and develops Python-based software, data pipelines, and CI/CD systems that support spacecraft hardware checkout, test operations, and vehicle processing at SpaceX, interfacing with physical sensors and instrumentation.
Designs, develops, and maintains SpaceX's in-house test infrastructure framework and applications for production testing, integration testing, and high-fidelity simulations across flight systems, using C/C++ and Python alongside build systems, containers, and databases to accelerate vehicle production and flight software.
Develops software tools and workflows to support Starship's thermal and fluid systems analysis, automating engineering processes and deploying them to the analysis community. Uses Python, JavaScript, Rust, and simulation tools like MATLAB and ANSYS to improve spacecraft design iteration.
As a Software Infrastructure Engineer on SpaceX's Starlink flight software team, you maintain build and code-generation tooling, core flight software features, and CI/CD systems to accelerate embedded software development for satellites and ground operations, using C/C++, Python, Bazel, and Bash.
Sr. AI Engineer on SpaceX's Special Programs Supercomputing team builds deployment generators, bundle pipelines, CI matrices, and testing frameworks for public cloud, on-prem, and classified air-gap targets using Go, Python, and Kubernetes, then works with cleared engineers at classified sites.
The engineer designs and builds deployment generators, bundle pipelines, CI matrices, and testing frameworks for classified supercomputing sites, working with cleared engineers in air-gapped environments using Go, Python, Kubernetes, and infrastructure-as-code tools.
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