2D Artist designing concepts and production-ready assets for characters, environments, and props in mobile puzzle games, collaborating with art and product teams using Adobe Creative Suite; 3D modeling a plus.
Full stack Unity developer for a blockchain NFT gaming studio building a collectible card game, responsible for mobile game mechanics, multiplayer integration, custom editor tools, and backend services using C# and Photon.
Software Engineer on Roblox's Game Engine Data Model team, designing core data structures (scene graph/entity system) that power the platform across networking, scripting, Studio, rendering, and physics. Works in C++ on cross-platform engine code for desktop, mobile, and console experiences.
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