Senior Software Engineer on Anduril's Battlespace Awareness team who prototypes and builds high-performance software for tactical systems and web applications using C/C++, Python, and Matlab, applying machine learning and applied mathematics to support U.S. defense missions.
Senior Software Engineer on Anduril's Tactical Recon & Strike team, building core robotics libraries and leading features such as the Dart end-to-end target-tracking pipeline for aerial drones. Uses C++ or Rust on Linux, collaborates with hardware teams across the full product lifecycle, and is based in Costa Mesa, CA.
Designs and implements secure CI/CD pipelines and infrastructure for classified defense environments, collaborating with developers to reduce deployment friction. Core technologies include GitLab CI/Jenkins/GitHub Actions, Python/Bash, Terraform/Ansible, Docker/Kubernetes, and Linux.
Builds scalable services, APIs, and SDKs for Anduril's Lattice for Cyber platform, integrating offensive cyber tools and deploying with customers. Works with C/C++, Python, Go, Rust, TypeScript/React, Linux, containers, and distributed systems across edge and enterprise networks.
Designs and builds Anduril's Distributed Service Bus, a Rust-based mesh networking layer for the Lattice defense OS, enabling reliable communication across contested, bandwidth-limited networks.
Senior Software Engineer on Anduril's Corporate Technology Engineering team, building and maintaining Forge—a platform that integrates internal systems so production lines run efficiently. Day-to-day work involves full-stack web development (JavaScript, React, TypeScript, Remix/Next.js), code reviews, architecture, and user support, with an on-site evening shift rotation.
Builds full-stack features and microservices for Anduril's Air and Ground Deterrence defense products using React and Go, participating in the full SDLC with on-call support and up to 30% travel to deploy capabilities in the field.
Senior full-stack engineer building web UIs and backend services for defense intelligence systems using React, C/C++/Rust, and embedded platforms; requires active US Secret clearance.
Senior Full Stack Engineer building secure, air-gapped software for U.S. intelligence agencies using C#/TypeScript/Java, SQL Server, and Kubernetes, requiring Top Secret SCI clearance with polygraph.
Senior backend generalist engineer building scalable, secure services for defense technology systems using Go, Python, Java, Rust, or C++; requires 5+ years experience, data systems expertise, and ability to obtain Top Secret clearance.
Senior backend generalist building scalable, secure services for defense technology systems using Go, Python, Java, Rust, or C++, with data pipelines and distributed systems, requiring active Top Secret clearance.
Senior Software Engineer on the Battlespace Awareness Command and Control team at Anduril, building computationally efficient high-fidelity models of vehicle dynamics, interceptor performance, and weapon system effectiveness to support real-time threat prediction and battle management decisions. Core technologies include Python, MATLAB, GNC, trajectory prediction, state estimation, path planning,
Senior GNC engineer developing flight controllers and guidance algorithms for autonomous drones (Ghost, Anvil, Bolt, Altius) using Matlab/Simulink, C++, and SITL/HITL testing; requires 8+ years airborne GNC experience and US Secret clearance eligibility.
Senior Software Engineering Manager leading a team building high-fidelity simulation platforms for defense aerospace systems, modernizing legacy simulation frameworks into modular architectures with stable APIs, and partnering with government stakeholders on classified programs.
A Senior Software Engineer in Reston, Virginia owns end-to-end functional testing for advanced networking devices and systems, designing test cases, building Python-based automation frameworks, and leading root cause analysis with engineering teams. Core technologies: Python, Pytest, OpenHTF, Selenium, Playwright, and IP networking.
Designs and builds production C++ software for autonomous robotics systems, focusing on perception, planning, and control across the full development lifecycle from prototyping to deployment at defense technology company Anduril Industries.
Develops and maintains core robotics libraries and leads major features for autonomous aerial drones, using C++ or Rust on Linux to build simulators, guidance systems, and multi-agent coordination for defense products at Anduril's Costa Mesa headquarters.
Senior Software Engineer, Rust at Anduril Industries designs and maintains high-performance Rust software for real-time target tracking, multi-sensor data fusion, and state estimation within mission-critical defense systems.
Designs and maintains high-performance Rust software for real-time systems on next-generation hardware platforms, supporting Anduril's Intelligence Systems team in delivering capabilities to U.S. Intelligence Community customers. Core technologies include Rust, Linux, networking, and embedded/SoC development.
Senior Software Engineer on Anduril's Space Ground Software team, owning architecture, delivery, and operations of satellite command-and-control services. Day-to-day work centers on Go and gRPC/Protobuf backend services, containers/Kubernetes on secure government cloud, and integration with spacecraft, ground stations, and legacy defense systems.
Cookies?
A session cookie keeps you signed in. If you accept, we also use analytics cookies (Google Analytics and PostHog) to understand usage. Learn more
We couldn't check your fit for this role — add a CV to your profile to see it next time.