The engineer will serve as a systems engineer for ground systems, developing model-based systems engineering artifacts (architecture, requirements, test cases, ICDs) and acting as the interface between Anduril and government customers, using tools such as SysML, Cameo MagicDraw, and Teamwork Cloud.
The engineer serves as a systems engineering liaison between Anduril and government customers, creating and maintaining model-based systems engineering artifacts to support mission autonomy systems. Day-to-day work includes requirements analysis, system design, SysML/UAF modeling, and integration using tools such as Cameo MagicDraw.
Systems engineer who develops Model Based Systems Engineering artifacts and serves as the technical interface between Anduril and government customers for autonomous airpower and Command & Control systems, focusing on UCI interoperability, requirements, and integration.
Builds on-orbit spacecraft software and mission autonomy for Anduril's Space team, using Rust and C++ to integrate spacecraft buses, payloads, and ground systems for U.S. defense and intelligence customers.
PCB Designer / Layout Engineer who creates test systems for avionics hardware by designing and laying out printed circuit boards in Altium. Works with avionics, system, and software engineers on high-speed digital routing, signal/power integrity, and ECAD libraries for defense technology deployments.
Leads People organization programs end-to-end, owning schedules, risk registers, and stakeholder communication while turning people data into actionable plans. Supports talent acquisition, compensation, and HR workflows in a defense technology environment.
The engineer builds and maintains test and release infrastructure for Anduril's radar software portfolio, writing automated tests (Python/C++), running CI/CD pipelines, and creating hardware-in-the-loop validation environments on Linux.
Defines and implements color, material, and finish (CMF) standards for Anduril's Warfighter Systems hardware portfolio, leading color-matching sessions, cosmetic quality specifications, and factory execution with global manufacturing partners using CAD and visualization tools.
As a Principal Mission Systems Engineer on Anduril’s Air Dominance and Strike team, the person selects, integrates, and validates payloads and systems for autonomous aircraft, conducting system trades, physics-based modeling, and subcontractor management to deliver mission outcomes. The role requires an active U.S. Top Secret clearance and 15+ years of relevant engineering experience.
Defines air vehicle software requirements and systems-engineering artifacts for an autonomous Group 5 aircraft, tracing stakeholder needs through design in a digital thread and supporting airworthiness certification. Uses MBSE standards (SysML, DO-178C, ARP-4754A) and tools such as Cameo MagicDraw and Teamwork Cloud.
Senior Product Designer for Anduril's ArsenalOS, designing supply chain and supplier interfaces end-to-end—from discovery through implementation—using Figma, code-based prototyping, and design systems within a defense manufacturing environment.
Product Designer for Forge, Anduril's manufacturing software platform, responsible for end-to-end UX design, design systems, and on-site research at production facilities. Works across mobile, tablet, and desktop using visual and interaction design.
The Production Program Manager drives Anduril's Voyager production business by managing operational rhythms, building execution plans, analysing production data, and maintaining dashboards and KPI models. They serve as a cross-functional liaison using Excel, ERP systems (Salesforce/Oracle/SAP), and AI tooling like Claude to unblock bottlenecks and align stakeholders.
Leads new product introduction (NPI) and production readiness for defense hardware programs, coordinating engineering, supply chain, quality, and manufacturing partners to scale products on schedule and on cost. Uses Jira/MS Project and ERP, MRP, MES, and PLM systems to manage plans, risks, budgets, and cross-functional execution.
The Program Manager oversees development of Anduril's Copperhead undersea autonomous vehicle programs in Quincy, MA, leading a small engineering team through requirements, design, build, test, and deployment while managing cost, schedule, and performance with U.S. Navy stakeholders and coordinating test logistics with vendors.
Program Manager for Anduril's Production Technology team, owning end-to-end production KPI tracking and improving manufacturing enterprise systems (ERP, MRP, PLM). Serves as liaison between Production Technology and Corporate Technology, analyzes manufacturing data, and standardizes processes to scale defense hardware production.
Defines and owns supply chain strategy for Anduril's first-of-kind autonomous aircraft program, tracking supply risk, supplier performance, and disruptions while building resilience capabilities. Works cross-functionally with engineering, production, and sourcing using quantitative models, version control, and scalable workflows to ensure on-cost, on-schedule delivery.
Leads day-to-day training execution and delivery for Anduril's warehousing and materials operations, managing two training specialists and scaling onboarding across sites. Works with supply chain systems like Oracle, Forge WMS, and Autotime while aligning programs with production training standards.
Designs, develops, and deploys hybrid quantum algorithms and applications for defense and national security systems. Works with quantum programming languages/SDKs (Qiskit, CUDA-Q, Q#, Cirq, PennyLane) and classical languages (C, C++, Python) on quantum-inspired, annealing, and gate-based platforms within Anduril Labs.
Integrates hardware and software onto unmanned vehicles and UAS prototypes, working with cross-functional teams to rapidly prototype, test, and iterate autonomous systems. Core technologies include ArduPilot, small UAS/drones, GNC, and sensor/actuator integration.
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