Mission Software Engineers own software deployed to customers, write code to scale mission capabilities, and collaborate across teams to build, test, monitor, and triage critical defense systems. Day-to-day work uses Go, Rust, Python, React, and Angular across networking, autonomy, and data processing, with up to 25% travel.
Diagnoses and fixes field-reported bugs on autonomous underwater and surface vehicles by replaying sensor data, analyzing logs and metrics, and shipping code changes in Rust, C++, Python, or Go through CI. Requires travel 25%+ and collaboration with owning teams to resolve root causes across subsystems.
Develops vehicle control, networking, sensor integration, and telemetry software for autonomous defense systems such as the Fury fighter jet and Barracuda, using languages like Java, Python, C++, Rust, Go, and JavaScript; requires an active U.S. Secret security clearance.
Develops vehicle control, networking, sensor integration, and telemetry software for autonomous defense systems using C++ and/or Rust on Linux, collaborating across engineering disciplines from simulation to live operations.
Anduril mission software engineers build guidance-system software for large air vehicles, writing and testing real-time image processing, camera calibration, and sensor fusion code in Python and C++.
Mission Software Engineer building core Command and Control software for Anduril's Lattice platform, designing distributed consensus protocols (Raft, CRDT) and replicated mission data for autonomous vehicle fleets using C++ and/or Rust on Linux, with up to 30% travel for real-world deployment.
Designs and builds real-time, map-based frontend interfaces for displaying sensor data and commanding physical assets on autonomous vehicle systems, using JavaScript/TypeScript and React within Anduril's defense technology stack.
Builds foundational vehicle software for autonomous defense systems such as the Fury unmanned fighter jet and Barracuda, handling vehicle control, networking, sensor integration, and telemetry. Works with Python, C++, Rust, Go, and JavaScript on data-heavy software within Anduril's Lattice OS ecosystem.
Integrates and tests RF payloads, subcomponents, amplifiers, and antennas in lab and field settings, using spectrum and network analyzers to validate performance and support flight tests for Anduril's defense systems. Core technologies include RF test equipment, radar/ESM/EW systems, and Lattice OS.
Designs, builds, and tests electro-mechanical systems and motor/servo drive hardware at Anduril's Costa Mesa HQ, using PCB design, microcontrollers, and power conversion for defense products.
The engineer will serve as a systems engineer for ground systems, developing model-based systems engineering artifacts (architecture, requirements, test cases, ICDs) and acting as the interface between Anduril and government customers, using tools such as SysML, Cameo MagicDraw, and Teamwork Cloud.
The engineer serves as a systems engineering liaison between Anduril and government customers, creating and maintaining model-based systems engineering artifacts to support mission autonomy systems. Day-to-day work includes requirements analysis, system design, SysML/UAF modeling, and integration using tools such as Cameo MagicDraw.
Systems engineer who develops Model Based Systems Engineering artifacts and serves as the technical interface between Anduril and government customers for autonomous airpower and Command & Control systems, focusing on UCI interoperability, requirements, and integration.
Builds on-orbit spacecraft software and mission autonomy for Anduril's Space team, using Rust and C++ to integrate spacecraft buses, payloads, and ground systems for U.S. defense and intelligence customers.
PCB Designer / Layout Engineer who creates test systems for avionics hardware by designing and laying out printed circuit boards in Altium. Works with avionics, system, and software engineers on high-speed digital routing, signal/power integrity, and ECAD libraries for defense technology deployments.
Leads People organization programs end-to-end, owning schedules, risk registers, and stakeholder communication while turning people data into actionable plans. Supports talent acquisition, compensation, and HR workflows in a defense technology environment.
The engineer builds and maintains test and release infrastructure for Anduril's radar software portfolio, writing automated tests (Python/C++), running CI/CD pipelines, and creating hardware-in-the-loop validation environments on Linux.
Defines and implements color, material, and finish (CMF) standards for Anduril's Warfighter Systems hardware portfolio, leading color-matching sessions, cosmetic quality specifications, and factory execution with global manufacturing partners using CAD and visualization tools.
As a Principal Mission Systems Engineer on Anduril’s Air Dominance and Strike team, the person selects, integrates, and validates payloads and systems for autonomous aircraft, conducting system trades, physics-based modeling, and subcontractor management to deliver mission outcomes. The role requires an active U.S. Top Secret clearance and 15+ years of relevant engineering experience.
Defines air vehicle software requirements and systems-engineering artifacts for an autonomous Group 5 aircraft, tracing stakeholder needs through design in a digital thread and supporting airworthiness certification. Uses MBSE standards (SysML, DO-178C, ARP-4754A) and tools such as Cameo MagicDraw and Teamwork Cloud.
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