Senior Product Designer for Anduril's ArsenalOS, designing supply chain and supplier interfaces end-to-end—from discovery through implementation—using Figma, code-based prototyping, and design systems within a defense manufacturing environment.
Product Designer for Forge, Anduril's manufacturing software platform, responsible for end-to-end UX design, design systems, and on-site research at production facilities. Works across mobile, tablet, and desktop using visual and interaction design.
The Production Program Manager drives Anduril's Voyager production business by managing operational rhythms, building execution plans, analysing production data, and maintaining dashboards and KPI models. They serve as a cross-functional liaison using Excel, ERP systems (Salesforce/Oracle/SAP), and AI tooling like Claude to unblock bottlenecks and align stakeholders.
Leads new product introduction (NPI) and production readiness for defense hardware programs, coordinating engineering, supply chain, quality, and manufacturing partners to scale products on schedule and on cost. Uses Jira/MS Project and ERP, MRP, MES, and PLM systems to manage plans, risks, budgets, and cross-functional execution.
The Program Manager oversees development of Anduril's Copperhead undersea autonomous vehicle programs in Quincy, MA, leading a small engineering team through requirements, design, build, test, and deployment while managing cost, schedule, and performance with U.S. Navy stakeholders and coordinating test logistics with vendors.
Program Manager for Anduril's Production Technology team, owning end-to-end production KPI tracking and improving manufacturing enterprise systems (ERP, MRP, PLM). Serves as liaison between Production Technology and Corporate Technology, analyzes manufacturing data, and standardizes processes to scale defense hardware production.
Defines and owns supply chain strategy for Anduril's first-of-kind autonomous aircraft program, tracking supply risk, supplier performance, and disruptions while building resilience capabilities. Works cross-functionally with engineering, production, and sourcing using quantitative models, version control, and scalable workflows to ensure on-cost, on-schedule delivery.
Leads day-to-day training execution and delivery for Anduril's warehousing and materials operations, managing two training specialists and scaling onboarding across sites. Works with supply chain systems like Oracle, Forge WMS, and Autotime while aligning programs with production training standards.
Designs, develops, and deploys hybrid quantum algorithms and applications for defense and national security systems. Works with quantum programming languages/SDKs (Qiskit, CUDA-Q, Q#, Cirq, PennyLane) and classical languages (C, C++, Python) on quantum-inspired, annealing, and gate-based platforms within Anduril Labs.
Integrates hardware and software onto unmanned vehicles and UAS prototypes, working with cross-functional teams to rapidly prototype, test, and iterate autonomous systems. Core technologies include ArduPilot, small UAS/drones, GNC, and sensor/actuator integration.
Defines and manages major software releases for Anduril's Air Defense family of systems, coordinating CI/CD pipelines, automated SITL/HITL testing, and deployment of production-quality software for mission-critical defense products. Uses Git, CircleCI, C++/Rust/Go, Python, and Bash within DoD SDLC and DevSecOps environments.
An RF Manufacturing Test Engineer at Anduril Industries owns production test activities for Electromagnetic Warfare hardware, troubleshooting electrical issues, improving test automation and throughput, and collaborating with design and quality teams using Linux, LabVIEW, and test equipment.
Designs and writes software frameworks and tooling for automated development and production testing of electronic warfare systems, integrating RF test equipment with CI/build infrastructure. Works with RF, digital systems, and manufacturing engineers using C, C++, or Python to build HIL test platforms and test data pipelines.
Robotics Software Engineer at Anduril Industries, building and deploying multi-agent autonomous systems for defense on the Maneuver Dominance team. Day-to-day work involves writing C++ or Rust code for autonomy, perception, and networking services, collaborating across teams, and traveling up to 25% to test and deploy capabilities in the real world.
Leads the design and delivery of vehicle perception and planning capabilities for Anduril's autonomous systems, working across the full stack from sensor integration to motion planning. Uses C++, Python, computer vision, sensor fusion, and machine learning to build safe navigation for drones and other autonomous platforms.
The Robotics Software Engineer joins Anduril's Command and Control Software team to build real-time path planning, trajectory optimization, and multi-agent coordination for autonomous unmanned systems. The role uses C/C++ and Rust, simulation, and concurrent software integrated into field-deployed defense C2 platforms.
Robotics Software Engineer at Anduril Industries builds and maintains autonomous drone software—guidance libraries, targeting, Software-in-the-Loop simulators, and multi-agent UAV coordination—using C++ or Rust on Linux, collaborating with hardware teams in Atlanta, GA.
Designs and builds networked software connecting autonomous drones and mission payloads to ground systems using C++/Rust, HTTP/REST/gRPC, and UDP/TCP, with up to 25% travel for field testing and deployment.
Robotics Software Engineer on Anduril's Maneuver Dominance team, building and deploying portable command-and-control software for autonomous aerial and ground robotic systems using C++, Rust, or Python, with up to 25% travel.
Designs and develops C++ and Rust software for autonomous robotic systems, focusing on sensor integration (cameras, LiDAR, IMUs), networking, and multi-agent coordination, with up to 25% travel for real-world deployment and testing.
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