The engineer builds and maintains software for Anduril's Sentry Tower robotic force-protection systems, integrating sensors like cameras, GPS, and ADSB and supporting human and autonomous operation. Core technologies include Rust or C++, real-time middleware, CAN/Ethernet networking, and CI/CD build systems.
Designs and customizes Salesforce solutions on Government Cloud Plus, builds REST/SOAP integrations, automates business processes with Flow and Apex, and supports CRM Analytics for internal teams at a defense technology company.
Designs and implements advanced tracking algorithms and high-performance real-time software for air and missile defense radar systems, processing sensor data and building modeling/simulation environments. Core technologies include C++, Python, tracking/estimation algorithms, and distributed systems.
Builds and maintains Anduril's identity and access management platform, creating an identity engine and integrations across IdPs, cloud providers, SaaS tools, and internal systems while automating provisioning, access reviews, and offboarding. Core technologies include Go/Rust, Terraform/AWS CDK, SAML/OIDC/SCIM/OAuth, Okta/Azure AD, and cloud CI/CD.
Senior Security Engineer OT at Anduril Industries designs and implements defensive security controls for Operational Technology (OT) and Industrial Control Systems (ICS) environments, leading OT risk assessments, threat modeling, and security architecture for factory and production systems using languages such as Python, Go, or Rust.
Senior SDET on Anduril's Air Defense team who designs and maintains automated test frameworks and CI/CD pipelines for backend systems, APIs, and command-and-control software, using Linux and languages such as Python, Go, JavaScript, or C# to test mission-critical defense technology.
Senior Software Engineer at Anduril Industries, hired into a shared pipeline and placed on teams such as CorpTech Platform, ArsenalOS, or CorporateOS. The role involves full-stack product work on high-availability enterprise systems (e.g., Forge), writing tested code, leveraging AI tooling, and on-call support for production-floor applications, using JavaScript, React, TypeScript, and NextJS.
Works as a senior full-stack engineer in a shared pipeline placed on teams building Anduril's internal production systems (Forge, ArsenalOS, CorporateOS). Delivers features, writes tests, joins on-call rotations, and uses AI tooling with JavaScript, React, TypeScript, and NextJS.
Senior Software Engineer in Anduril's Melbourne Maritime Division, owning end-to-end delivery of software for autonomous maritime systems—autonomy, simulation, payload integration, and off-board command and control—across the full product lifecycle. Uses C++, Rust, Go, TypeScript/React and cloud/embedded robotics tech; mentors engineers and travels up to 20%.
Senior Software Engineer on Anduril's Air Defense team in Irvine, CA, owning customer-deployed software for robotics and air-defense systems. Day-to-day work spans networking, autonomy, systems integration, and data processing using languages like Python, Rust, and Go, with about 30% travel for real-world testing and deployment.
Owns actuation and control software for a maritime autonomous vehicle, developing and tuning control algorithms for depth, heading, speed, and attitude and implementing them on embedded real-time platforms using C++ or Rust and MATLAB/Simulink, with up to 25% travel for at-sea testing.
Designs and implements secure CI/CD pipelines and infrastructure-as-code for Anduril's defense technology platforms, enabling engineering teams to build, test, and deploy autonomous systems. Works with tools like Terraform, Ansible, Docker, Kubernetes, and Python/C++/Rust.
Senior Software Engineer on Anduril's Air Defense team in Irvine, CA, owning customer-deployed software for networked sensors and effectors that counter UAS threats. Day-to-day work spans networking, autonomy, systems integration, and robotics using languages like Python, C++, Rust, Go, and JavaScript, with up to 30% travel.
Senior Software Engineer on Anduril's Air Defense team in Irvine, CA, writing and deploying integration code for networked air-defense sensors and effectors. Day-to-day work spans networking, autonomy, systems integration, and robotics using Python, C++, Rust, Go, and JavaScript, with 50%+ international travel.
Senior Software Engineer for Anduril's Air & Missile Defense team, writing production C++ and Python for mission-critical systems like multi-target tracking, sensor fusion, and command-and-control, while mentoring engineers and leading a small hands-on team from prototype to tactical deployment.
Leads development and optimization of a tactical edge client for Android mobile and Linux in-vehicle systems using Flutter/Dart, focusing on performance, state management, networking, and mentoring junior engineers at defense technology company Anduril Industries.
Designs, builds, and hardens Android VMs running on crosvm, working across the virtualization stack from VMM and guest kernel to secure boot and platform security using C/C++ and Rust.
Senior Software Engineer who customizes and optimizes Android Open Source Project (AOSP) builds on Qualcomm SoC platforms, developing Wi-Fi/Bluetooth connectivity software, device drivers, HALs, and middleware for defense systems. Core technologies include AOSP, C/C++, embedded Linux, kernel modules, and Qualcomm SoC toolchains.
Senior Full Stack Software Engineer on Anduril's ArsenalOS team, building Forge—a supply chain, manufacturing, and deployment platform for defense production. The role involves owning features, writing tested code, leveraging AI tooling, on-call factory support, and cross-functional collaboration using JavaScript, React, TypeScript, and NextJS.
Designs and implements real-time tracking algorithms and software for air and missile defense radar systems, processing sensor data to detect and track airborne threats. Uses C++, Python, modeling/simulation, and distributed systems in small engineering teams.
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