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A Mission Software Engineer at Anduril Industries owns the health and uptime of fielded imaging systems, triaging full-stack issues across hardware, firmware, and software while building production services for edge devices. The role includes field operator support, external customer integrations, and about 25% travel, using C++, TypeScript/React, Python, and Linux-based bare-metal systems.
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st…
Designs and implements advanced tracking algorithms and real-time software systems for air and missile defense radar, processing sensor data to detect, track, and characterize airborne threats using C++, Python, and signal processing techniques.
C++ Engineer on Anduril's Air & Missile Defense Radar team, designing and implementing tracking algorithms and high-performance real-time software that processes radar sensor data to detect and track airborne threats, using C++, Python, mathematics, and signal processing in small, focused teams.
Technical lead for Anduril's classified software team, designing and building React/Go web applications and platform services (storage gateway, access control admin interfaces, virtual desktop broker) that run in air-gapped, accredited environments. Owns the DevSecOps pipeline to Kubernetes, sets architecture and engineering standards, and leads a growing team of classified-platform engineers.
The engineer builds custom map-based UI/UX for autonomous drone command and control using JavaScript, TypeScript, and React, collaborating with pilots and users to create real-time interfaces for sensor data and physical assets at defense technology company Anduril Industries.
Full Stack Software Engineer at Anduril Labs in Washington, DC, building prototypes for advanced defense technologies (autonomous systems, GenAI, quantum, cybersecurity) using Python, C++, React, cloud, AI/ML frameworks, and containerization; owns full SDLC, collaborates across teams, and participates in field experiments.
Full Stack Senior Software Engineer on Anduril's ArsenalOS team, building Forge—a supply chain, manufacturing, and deployment platform. Day to day: own full-stack features, write tests, use AI dev tooling, support the factory floor on-call, and collaborate with architecture and production teams using JavaScript, React, TypeScript, and NextJS.
Designs, builds, tests, and releases backend services for manufacturing and deployment of Anduril defense products (Altius, Ghost, Bolt, Anvil) on the TRS Core Infrastructure team. Uses TypeScript/React/PySide frontends and Golang/Python/Rust backends with NixOS, CircleCI, and Docker.
Leads a team of 4–10 engineers delivering software for autonomous maritime systems, including autonomy, simulation, data processing, and command-and-control. Manages roadmaps, budgets, and delivery using technologies such as C, C++, Rust, Go, TypeScript, React, RTOS, and cloud/embedded systems.
Mission Software Engineers at Anduril own customer-deployed software, write code to scale mission capabilities, and collaborate across teams on networking, autonomy, and systems integration using Go, Rust, Python, React, and Angular, with up to 25% travel.
A Mission Software Engineer at Anduril keeps fielded imaging systems healthy by triaging full-stack issues, building edge-compute services, and supporting customer integrations, traveling about 25% of the time. Core work spans C++, TypeScript/React, Python, Linux, and bare-metal hardware.
Mission Software Engineers own software deployed to customers, write code to scale mission capabilities, and collaborate across teams to build, test, monitor, and triage critical defense systems. Day-to-day work uses Go, Rust, Python, React, and Angular across networking, autonomy, and data processing, with up to 25% travel.
Designs and builds real-time, map-based frontend interfaces for displaying sensor data and commanding physical assets on autonomous vehicle systems, using JavaScript/TypeScript and React within Anduril's defense technology stack.
Software Engineer on Anduril's Battlespace Awareness Production team in Fort Collins, CO, responsible for radar sensor production and calibration automation, cloud/web applications on AWS, and scalable software architecture supporting high-volume hardware production.
Designs and implements real-time tracking algorithms for air and missile defense radar systems, processing sensor data to detect and track airborne threats. Works with C++ and Python in small engineering teams, using modeling and simulation to deploy production defense systems.
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