Full Stack Senior Software Engineer on Anduril's ArsenalOS team, building Forge—a supply chain, manufacturing, and deployment platform. Day to day: own full-stack features, write tests, use AI dev tooling, support the factory floor on-call, and collaborate with architecture and production teams using JavaScript, React, TypeScript, and NextJS.
Designs, builds, tests, and releases backend services for manufacturing and deployment of Anduril defense products (Altius, Ghost, Bolt, Anvil) on the TRS Core Infrastructure team. Uses TypeScript/React/PySide frontends and Golang/Python/Rust backends with NixOS, CircleCI, and Docker.
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st…
Instructional Designer at Anduril Industries creating interactive CAD-based training modules using Cortona3D/RapidLearning for Teamcenter, TypeScript, and Articulate Storyline 360 for defense technology products. Collaborates with SMEs to develop SCORM/xAPI-compliant content and supports immersive training experiences.
Lead Anduril's new Electronic Warfare Mission Software Engineering team from the ground up in Costa Mesa, setting technical direction, hiring engineers, and doing hands-on full-stack work (embedded/RF through Lattice integration) while owning field deployment, sustainment, and customer success with up to 30% travel.
Leads a team of 4–10 engineers delivering software for autonomous maritime systems, including autonomy, simulation, data processing, and command-and-control. Manages roadmaps, budgets, and delivery using technologies such as C, C++, Rust, Go, TypeScript, React, RTOS, and cloud/embedded systems.
A Mission Software Engineer at Anduril keeps fielded imaging systems healthy by triaging full-stack issues, building edge-compute services, and supporting customer integrations, traveling about 25% of the time. Core work spans C++, TypeScript/React, Python, Linux, and bare-metal hardware.
Mission Software Engineers at Anduril's Electronic Warfare division own the full software lifecycle for defense EW platforms, writing mission-critical code, CI/CD and deployment tooling, and operator tools that integrate with the Lattice OS ecosystem. They work across embedded systems, backend services, and data pipelines using Haskell, Rust, C++, Go, or TypeScript on Linux.
Designs and builds real-time, map-based frontend interfaces for displaying sensor data and commanding physical assets on autonomous vehicle systems, using JavaScript/TypeScript and React within Anduril's defense technology stack.
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