Senior backend generalist engineer building scalable, secure services for defense technology systems using Go, Python, Java, Rust, or C++; requires 5+ years experience, data systems expertise, and ability to obtain Top Secret clearance.
Senior backend generalist building scalable, secure services for defense technology systems using Go, Python, Java, Rust, or C++, with data pipelines and distributed systems, requiring active Top Secret clearance.
Senior Software Engineer on Anduril's Space Ground Software team, owning architecture, delivery, and operations of satellite command-and-control services. Day-to-day work centers on Go and gRPC/Protobuf backend services, containers/Kubernetes on secure government cloud, and integration with spacecraft, ground stations, and legacy defense systems.
Designs, builds, and operates ground command-and-control software for satellite missions using Go, gRPC/Protobuf, and Kubernetes on secure government cloud. The role owns backend services end-to-end—from API design through deployment and on-call—and integrates with radios, ground stations, and spacecraft for U.S. defense and intelligence customers.
Senior Software Engineer on Anduril's Strategic Defense team, writing and owning production code (C++, Rust, Go, Python) for command-and-control systems that counter ballistic, hypersonic, and air-breathing threats; collaborates across AI, edge hardware, and networking teams with 10-30% travel.
Senior Software Engineer on Anduril's Strategic Defense team, writing and owning production code for command-and-control, autonomy, and networking systems used in air and missile defense. Works with C++, Rust, Go, or Python alongside AI, edge hardware, and test teams; requires active U.S. Secret clearance and 8+ years of production software experience.
Owns the product roadmap for autonomy capabilities in air and missile defense systems, working with engineering to define human-machine interfaces and ship AI/ML-powered software. Core technologies include autonomy, controls, backend web technologies, and distributed systems.
Lead systems engineering for Anduril's unmanned aerial systems: define requirements and architecture with cross-functional teams, design and maintain system components, and test/debug software in distributed environments. Collaborate with hardware engineers and product managers on integration; build automated test frameworks with Python or MATLAB. Requires U.S. Secret clearance.
Designs and maintains resilient command-and-control networking for Anduril's unmanned aerial systems, deriving requirements and testing distributed software across line-of-sight and beyond-line-of-sight communications. Core technologies include multicast/IGMP/PIM, unicast/OSPF/BGP, QoS, Linux, and Python/Matlab test scripting.
Backend software engineer who owns Anduril's internal LLM agent framework, building platform capabilities so teams can develop, evaluate, and deploy reliable LLM agents in mission-critical defense environments. Core technologies include agent orchestration, model post-training, evaluation tooling, and cloud infrastructure.
Designs and implements real-time tracking algorithms and software systems for air and missile defense radar, processing sensor data to detect and track airborne threats using C++, Python, and high-performance distributed systems on Anduril's defense platform.
Designs and implements tracking algorithms and high-performance real-time software that processes radar sensor data to detect and track airborne threats, using C++, Python, and modeling/simulation tools on Anduril's defense systems.
Software Engineer developing real-time tracking algorithms and high-performance C++/Python systems for air and missile defense radar at a defense technology company. Works on multi-target tracking, sensor fusion, and modeling/simulation for mission-critical deployments.
Software Engineer building mission-critical defense software for tactical edge, working on distributed mesh platforms, data interfaces, and networking using Go, Python, C++, Rust; collaborates with end-users, travels to field deployments.
Software Engineer on the Mission Command team building Anduril's Lattice OS platform for connected warfare, owning end-to-end delivery of mesh networking, data interfaces, and distributed systems for tactical edge deployment using Go, Python, C++, and Rust, with 10-30% travel.
Front End Software Engineer on the Mission Software Engineering team at Anduril Industries, building and deploying user-facing web interfaces for defense systems using TypeScript, React/Vue, and distributed systems. Requires TS clearance eligibility.
Backend generalist software engineer building scalable, secure services for defense technology systems using Go, Python, Java, Rust, or C++, requiring 3+ years experience and eligibility for U.S. Top Secret clearance.
Software Engineer on the Imaging team at Anduril Industries, building real-time image processing pipelines for infrared sensor systems using C++/CUDA on Linux/NixOS embedded platforms. Requires 5+ years C++ experience, low-latency Linux development, and eligibility for U.S. security clearance.
Software Engineer on Anduril's Space Ground Software team builds, deploys, and operates satellite command-and-control backend services (Go, gRPC/Protobuf, Kubernetes) that plan missions, command spacecraft, ingest telemetry, and drive ground stations for DoD/IC customers in Colorado Springs.
Builds and operates ground command-and-control software for satellite missions using Go, gRPC/Protobuf, and Kubernetes on secure government cloud, integrating with radios, ground stations, and spacecraft for U.S. defense and intelligence customers.
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