Builds responsive web applications and full-stack systems for Starlink's customer-facing digital experience (mobile app, web, support tooling) using TypeScript, React, .NET microservices, and Kubernetes in Redmond, WA.
Builds and maintains design-data software for SpaceX engineers, including mesh processing, 3D graphics rendering, flight simulations, and iPad/iPhone apps, working closely with technical staff in a high-autonomy role.
Builds and maintains design-data software for SpaceX engineers, including mesh processing, 3D graphics rendering, flight simulations, and wearables apps, working closely with technical staff in a high-autonomy role.
The Software Engineer (Flight Reliability) at SpaceX develops mission-critical software for launch operations and Starlink, owning full-stack design and deployment using languages like Python, Go, or Java and tools such as Docker, React, and PostgreSQL.
Software Engineer on the Flight Reliability team building mission-critical full-stack applications for launch vehicle production, flight operations, and Starlink satellite internet, using Python, C#/.NET, Go, React/Angular, PostgreSQL, and Docker in an onsite role at SpaceX Hawthorne.
Develops mission-critical software for SpaceX launch vehicle production, flight operations, and Starlink systems, owning full-stack development from design through code review. Based onsite in Redmond, WA, the role uses object-oriented languages, web frameworks, databases, and containerization tools.
Builds mission-critical internal software used across SpaceX for launch vehicle production, Starship, Starlink manufacturing, and satellite constellation operations. Full-stack, onsite role in Hawthorne, CA owning development from design through deployment.
Builds the Starlink mobile app and web experience for millions of customers, including setup, outage monitoring, service management, and support tooling. Day-to-day work centers on TypeScript/React front ends and .NET microservices running in Kubernetes.
The engineer maintains and improves physics models of SpaceX's Raptor rocket engine, performs engine cycle analysis and anomaly resolution, and builds tools to convert test data into flight performance predictions. Work involves Python, C#/.NET, C++, or Java, plus simulation, data pipelines, and web development.
Designs, develops, and owns critical simulation and flight software for SpaceX vehicles, building high-throughput distributed systems and real-time data streaming across the design–build–test–operations pipeline. Works with C++, Rust, Go, Python, Java, C#, Docker, Kubernetes, and SQL databases.
Designs, deploys, and scales mission-critical application software and infrastructure for SpaceX vehicle software delivery, testing, and operations. Works with Python, Linux, containers, IaC, and observability tools while participating in on-call rotations and supporting vehicle software engineers.
Builds and maintains software that interfaces with manufacturing equipment on SpaceX's Starlink PCBA production line, and integrates electronics design software to hardware to make manufacturing faster and more reliable. Onsite full-time in Redmond, WA; high-autonomy role with end-to-end ownership.
Builds customer-facing web and mobile interfaces and internal support tooling for SpaceX's Starlink satellite internet service. Day-to-day work is full-stack development using TypeScript/React, .NET microservices, and Kubernetes.
Software engineer at Akoustis (a SpaceX subsidiary) designs and builds production automation software, data systems, and reporting tools for semiconductor RF filter manufacturing, working onsite in Canandaigua, NY with full-stack technologies including C#/.NET, Python, SQL, and Docker.
Builds full-stack software for Starlink Enterprise, including customer tools to manage thousands of satellite devices, core backend systems, and internal interfaces for sales and operations. Works across UI/UX, distributed systems, and embedded software at SpaceX in Palo Alto, CA.
Software Engineer on Starlink Ground Network builds tools and services for capacity planning, forecasting, and optimization of global ground infrastructure, including data pipelines, simulation engines, and KPIs to support scalable, reliable network deployment for tens of millions of users.
Builds responsive web and mobile interfaces for Starlink customers plus internal support tooling and an LLM chatbot, using TypeScript/React on the front end and .NET microservices in Kubernetes on the back end, with direct ownership of delivery and observability.
Builds data pipelines, tools, and automation for SpaceX's Starship supply chain, owning projects end-to-end from problem identification to monitoring. Works with SQL, Python/C#, and data orchestration to support Starship launch operations.
Builds data pipelines, automation, and internal tools for SpaceX's Starship supply chain, owning projects end-to-end from data querying and transformation to dashboards and operational metrics. Works onsite in Starbase, TX using SQL, Python/C#, orchestration tools, and BI platforms.
Designs, builds, and operates a distributed telemetry platform for Starlink satellite internet, ingesting and querying petabyte-scale data. Uses C#/Java, Kubernetes, and Linux; based in Hawthorne, CA.
Cookies?
A session cookie keeps you signed in. If you accept, we also use analytics cookies (Google Analytics and PostHog) to understand usage. Learn more
We couldn't check your fit for this role — add a CV to your profile to see it next time.