Builds desktop and full-stack software for defense and intelligence customers in Reston, Virginia, working across the stack mainly with C#. Requires an active U.S. Top Secret clearance with Full Scope Polygraph.
Software Engineer on Air Defense team building autonomous systems for detecting and defeating aerial threats, working across networking, autonomy, robotics, and systems integration using Python, C++, Rust, and Go; deploys software to customers and travels up to 30% for real-world testing.
Designs and implements real-time tracking algorithms and software systems for air and missile defense radar, processing sensor data to detect and track airborne threats using C++, Python, and high-performance distributed systems on Anduril's defense platform.
Designs and implements tracking algorithms and high-performance real-time software that processes radar sensor data to detect and track airborne threats, using C++, Python, and modeling/simulation tools on Anduril's defense systems.
Software Engineer developing real-time tracking algorithms and high-performance C++/Python systems for air and missile defense radar at a defense technology company. Works on multi-target tracking, sensor fusion, and modeling/simulation for mission-critical deployments.
Frontend Software Engineer on Anduril's Space team building mission-critical UIs for space operations using React, TypeScript, and RxJS, integrating with legacy systems and Lattice OS for DoD/IC customers.
Software Engineer on Anduril's Battlespace Awareness team, supporting core defense software tools and building ML infrastructure for parameter optimization and CI regression detection. Uses Python/Rust/C++, real-time systems, CI/CD, and ML methods such as hyperparameter optimization and anomaly detection.
Software Engineer on Anduril's Battlespace Awareness team, building and supporting core defense software tools and ML infrastructure for parameter optimization and CI performance regression detection. Works with Python/Rust/C++, GitHub CI/CD, and ML techniques like hyperparameter optimization and anomaly detection.
Software Engineer on the Air & Missile Defense Radar team designing and implementing real-time tracking algorithms for airborne threats using C++ and Python, building high-performance distributed systems for radar sensor processing, and validating via modeling & simulation.
Plans and executes system-level test and evaluation of missile and weapon systems, including ground and flight testing at private and government ranges, coordinating with program leadership and engineering teams on developmental test programs at a defense technology company.
Leads developmental flight test programs for Anduril's Fury Group 5 unmanned aircraft system, planning and executing ground and flight tests at private and government ranges while analyzing data and coordinating with engineering. Core work involves UAS test engineering, military standards, and defense systems.
Leads developmental flight testing for Anduril's Fury Group 5 UAS: plans and executes ground and flight tests, collects and analyzes test data, and coordinates with engineering and program leadership on test ranges. Works with military aircraft systems, MIL-STDs, and UAS airspace regulations.
Staff Full-Stack Engineer building offline-first React/Next.js/Node.js web apps for factory-floor manufacturing execution systems, deploying to edge environments and mentoring team.
Staff Salesforce Developer building and customizing Salesforce Government Cloud Plus solutions for defense technology company, focusing on Sales Cloud, CRMA analytics, Apex/Lightning development, and integrations with ERP and internal platforms using REST/SOAP APIs. Requires 6+ years Salesforce development, CI/CD with GitHub Actions, and TS clearance eligibility.
Staff Software Engineer hired into a shared pipeline for Anduril's CorpTech Platform, ArsenalOS, and CorporateOS teams, owning full-stack features on high-availability internal production systems such as Forge using JavaScript, React, TypeScript, and Next.js, with AI development tooling and on-call support for factory-floor applications.
Staff Software Engineer at Anduril Industries, a defense technology company, working on internal platforms (CorpTech Platform, ArsenalOS, CorporateOS) that power manufacturing and corporate systems. Day-to-day involves full-stack development with JavaScript/React/TypeScript/NextJS on high-availability enterprise applications, partnering with factory floor, leveraging AI tooling, and participating
Staff Software Engineer architecting distributed systems for Anduril's Manufacturing Execution System (Forge MES), building work order management, scheduling, and material flow tools using TypeScript, React, and AWS to transform defense hardware production.
Staff Software Engineer on the Air Defense team at Anduril Industries, building networked sensors and effectors to detect and defeat UAS threats. Owns deployed software solutions using Python, C++, Rust, Go, React/TypeScript, collaborating across teams, triaging issues, and traveling up to 30% for real-world testing.
Staff Frontend Platform Engineer building reusable frontend infrastructure, component libraries, and architectural patterns for ArsenalOS manufacturing and supply chain applications using TypeScript, React, and modern web technologies.
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st…
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