Builds mission-critical software for SpaceX Starshield’s satellite constellation, focusing on collision avoidance, payload management, and orbital prediction using Python, C++, distributed systems, containers, and relational databases.
Designs and develops test, factory automation, and hardware-driver software for spacecraft and launch-vehicle components. Day-to-day work uses Python and C on Linux/Windows, with embedded interfaces and test-data analysis to support manufacturing and verification of Starship, Raptor, Dragon, and Falcon hardware.
Designs and develops test and automation software in Python to validate spacecraft components for SpaceX's Starshield program, working with flight hardware, test equipment, and instrumentation in a cross-disciplinary manufacturing environment.
Designs and develops test and automation software in Python and similar languages to validate spacecraft components for SpaceX's Starshield program. Works with flight hardware, test equipment, and instrumentation in a cross-disciplinary environment to ensure performance and reliability.
Software Engineer, Data (Starlink) at SpaceX develops a highly reliable, scalable enterprise data platform and end-to-end data pipelines for petabyte-scale ingestion, processing, storage, and querying, collaborating on architecture and owning product development.
Software Engineer, Data for SpaceX's Starlink program, building reliable and scalable data pipelines and applications that empower engineers and improve business operations. Works with big data processing, databases, and analytics tools while collaborating on architecture, code reviews, and full product development.
Builds responsive web applications and full-stack systems for Starlink's customer-facing digital experience (mobile app, web, support tooling) using TypeScript, React, .NET microservices, and Kubernetes in Redmond, WA.
Builds and maintains design-data software for SpaceX engineers, including mesh processing, 3D graphics rendering, flight simulations, and iPad/iPhone apps, working closely with technical staff in a high-autonomy role.
Builds and maintains design-data software for SpaceX engineers, including mesh processing, 3D graphics rendering, flight simulations, and wearables apps, working closely with technical staff in a high-autonomy role.
Designs, builds, and automates test systems for Starlink satellite payloads, propulsion, and mechanisms using Python and C/C++ with lab instrumentation and production hardware. Works on a development test automation team to qualify hardware and verify production flight systems.
The Software Engineer (Flight Reliability) at SpaceX develops mission-critical software for launch operations and Starlink, owning full-stack design and deployment using languages like Python, Go, or Java and tools such as Docker, React, and PostgreSQL.
Software Engineer on the Flight Reliability team building mission-critical full-stack applications for launch vehicle production, flight operations, and Starlink satellite internet, using Python, C#/.NET, Go, React/Angular, PostgreSQL, and Docker in an onsite role at SpaceX Hawthorne.
Develops mission-critical software for SpaceX launch vehicle production, flight operations, and Starlink systems, owning full-stack development from design through code review. Based onsite in Redmond, WA, the role uses object-oriented languages, web frameworks, databases, and containerization tools.
Designs and builds test and automation software for Starlink satellite hardware, working with flight components, test equipment, and manufacturing systems. Uses Python and C/C++ to create hardware-in-the-loop simulations, analyze test data, and support continuous integration and release tooling.
Develops test and automation software in Python and C/C++ for SpaceX's Starshield satellite hardware, building HITL testbeds, production-floor tools, and CI infrastructure to verify flight systems.
Designs and optimizes large-scale AI model serving systems for SpaceX's internal inference platform, owning distributed infrastructure, GPU kernel optimizations, and high-throughput serving. Works with Rust/C++, Python/Go, Kubernetes, and inference engines such as vLLM and TensorRT-LLM.
Builds mission-critical internal software used across SpaceX for launch vehicle production, Starship, Starlink manufacturing, and satellite constellation operations. Full-stack, onsite role in Hawthorne, CA owning development from design through deployment.
Builds the Starlink mobile app and web experience for millions of customers, including setup, outage monitoring, service management, and support tooling. Day-to-day work centers on TypeScript/React front ends and .NET microservices running in Kubernetes.
Software Engineer on Starlink's Power Optimization team, writing high-performance ground and vehicle software to control satellites and optimize power and thermal use. Uses C/C++ or Rust to build algorithms and simulations for satellite constellation operations.
The engineer maintains and improves physics models of SpaceX's Raptor rocket engine, performs engine cycle analysis and anomaly resolution, and builds tools to convert test data into flight performance predictions. Work involves Python, C#/.NET, C++, or Java, plus simulation, data pipelines, and web development.
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