Senior Software Engineer on Anduril's Tactical Recon & Strike team, building core robotics libraries and leading features such as the Dart end-to-end target-tracking pipeline for aerial drones. Uses C++ or Rust on Linux, collaborates with hardware teams across the full product lifecycle, and is based in Costa Mesa, CA.
Builds scalable services, APIs, and SDKs for Anduril's Lattice for Cyber platform, integrating offensive cyber tools and deploying with customers. Works with C/C++, Python, Go, Rust, TypeScript/React, Linux, containers, and distributed systems across edge and enterprise networks.
Senior GNC engineer developing flight controllers and guidance algorithms for autonomous drones (Ghost, Anvil, Bolt, Altius) using Matlab/Simulink, C++, and SITL/HITL testing; requires 8+ years airborne GNC experience and US Secret clearance eligibility.
Senior Software Engineer on Anduril's Tactical Recon & Strike team, building computer vision and machine learning perception systems for small aerial drones. The role involves C++/Python development on Linux, integrating classical CV with ML, and deploying models with TensorRT and ONNX at the company's Costa Mesa headquarters.
Develops and maintains core robotics libraries and leads major features for autonomous aerial drones, using C++ or Rust on Linux to build simulators, guidance systems, and multi-agent coordination for defense products at Anduril's Costa Mesa headquarters.
Senior Systems Engineer on Anduril's Electronic Warfare team, working across the full product life cycle of ESM and EA/ECM systems. Day-to-day work spans systems engineering for ground-based and aerial EW domains (counter-radar, UAS, comms, PNT, RCIED), embedded devices, SDRs, requirements traceability, and SE reviews.
Senior Technical Writer at Anduril Industries creates user-focused technical documentation (manuals, procedures, guides) for defense products, working with Engineering and Operations teams. Core work is MIL-STD-40051 XML authoring using Raytheon EAGLE and RapidAuthor for DoD customers, on-site in Costa Mesa, CA.
Software Engineer building core backend services, APIs, and SDKs for offensive cyber products on the Lattice platform, integrating cyber tools, designing distributed systems for edge-to-enterprise deployment, and incorporating AI/LLM workflows. Uses C/C++, Python, Go, Rust, TypeScript/React, Linux, containers.
Robotics Software Engineer on the Tactical Recon & Strike team developing autonomous aerial drones (Ghost, Anvil, Bolt) using C++/Rust on Linux, focusing on core robotics libraries, autonomy, sensor fusion, and multi-agent coordination for defense applications.
Develops computer vision and machine learning software for aerial drones at Anduril's Costa Mesa headquarters, prototyping perception systems and integrating classical CV with ML methods using C++, Python, PyTorch, TensorFlow, TensorRT, and ONNX on Linux.
Staff Flight Software Engineer developing embedded C/C++ flight software for autonomous military aircraft (CCA program), including microcontroller/RTOS development, device drivers, sensor integration, and safety-critical DO-178 compliance.
Staff Flight Software Engineer developing embedded C/C++ flight software for missile systems (tactical, hypersonic) on RTOS microcontrollers, requiring DO-178 safety-critical experience, device drivers, and GNC integration.
Staff Software Engineer on the founding Lattice for Cyber team, building scalable services, APIs, and SDKs for offensive cyber products (command & control, autonomous behavior trees, SIGINT analysis, data exfiltration) using C/C++, Python, Go, Rust, and TypeScript/React, integrating with Lattice OS and deploying across edge-to-enterprise networks.
Staff Robotics Software Engineer developing autonomous drone systems (Ghost, Anvil, Bolt) for defense. Builds core robotics libraries (frame transformations, guidance, targeting), simulators, and multi-agent coordination; optimizes performance (battery, route planning); collaborates with hardware teams; requires C++/Rust, Linux, embedded systems, and U.S. Secret clearance. Relocation to Costa Mesa
Staff Systems Engineer on Anduril's Electronic Warfare team, leading systems engineering across the full product lifecycle (concept to deployment) for ESM and EA/ECM systems across ground-based and aerial EW domains, using embedded devices and SDRs, with requirements, V&V, and SRR/PDR/CDR reviews.
The Supplier Quality Data Analytics Engineer builds and maintains data infrastructure, dashboards, and automated workflows on Palantir Foundry to give supplier quality teams visibility into supplier performance, non-conformance trends, and corrective actions, using SQL, ERP/QMS data, and version-controlled datasets on GitHub.
Supply Chain Systems Analyst owning WMS enhancement and optimization for Anduril's defense manufacturing, serving as WMS subject matter expert, managing backlog, driving adoption, and collaborating with IT on ERP integrations using Odoo and other enterprise systems.
Leads WMS enhancement and optimization for Anduril's supply chain, serving as subject matter expert, managing requirements and backlog, collaborating with IT to implement and improve warehouse management systems (WMS, ERP, Odoo) and driving user adoption through training and documentation.
Senior Systems Engineer for Electronic Warfare (EW) team designing, developing, and testing ESM/EA/ECM systems across the full product lifecycle using embedded devices, SDRs, and RF systems; requires 4+ years systems engineering experience, security clearance eligibility, and expertise in requirements, V&V, and design reviews.
Technical Illustrator creating S1000D-compliant 2D/3D illustrations for defense documentation using PTC IsoDraw, CAD, and Adobe tools; requires 3+ years aerospace/defense experience and onsite work in Costa Mesa, CA.
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