Designs, builds, and scales a new Content Delivery Network (CDN) for Starlink, creating distributed systems and edge networking tools using C, C++, and Rust.
Designs, builds, and scales a new Content Delivery Network (CDN) for Starlink, working on distributed systems, traffic shaping, and performance optimization using C, C++, or Rust.
Software Engineer on SpaceX's Controls Software team at Starbase, TX, designing and maintaining data acquisition and control software for test stands and launch infrastructure, working closely with hardware and engineering teams using languages such as C++, Python, and LabVIEW.
Develops real-time C/C++ software for SpaceX's Starlink satellite internet network, spanning the full lifecycle on gateways, satellites, user terminals, and switches, including architecture, testing, deployment, and on-orbit support.
Develops real-time C++ software for SpaceX's Starlink satellite network, including gateways, satellites, user terminals, and switches. Participates in architecture and code reviews, builds deployment and test tools, and works on networking and distributed systems for global broadband internet.
Builds responsive web applications and full-stack systems for Starlink's customer-facing digital experience (mobile app, web, support tooling) using TypeScript, React, .NET microservices, and Kubernetes in Redmond, WA.
Builds tools, processes, and core infrastructure (databases, libraries) that enable fast, reliable Starlink development and deployment; owns CI/CD, monitoring, and hands-on troubleshooting across the stack using Python, Go, or C++ with Bazel, Linux, Docker, Kubernetes, GitOps, and ArgoCD.
Develops test and automation software in Python and C/C++ for SpaceX's Starshield satellite hardware, building HITL testbeds, production-floor tools, and CI infrastructure to verify flight systems.
Software engineer on SpaceX's Starlink team building real-time beam planning and network software for satellite internet. Duties include architecture/design reviews, prototypes, and deployment tools across virtualized, hardware-in-the-loop, and on-orbit environments using C/C++ and assembly in high-performance computing.
Develops real-time software that selects satellite beams for Starlink's global internet network, participating in architecture reviews and building tools for development, testing, and on-orbit validation. Core technologies include C/C++, assembly, distributed systems, and high-performance computing.
Builds and maintains the Linux-based operating system and device drivers for SpaceX's supercomputer network fabric and Starlink satellite mesh, writing C/C++ kernel code, debugging production issues, and collaborating with hardware teams to bring up new hardware.
SpaceX Starlink software engineer developing real-time beam planning and network software for satellite internet using C/C++ and assembly, with responsibilities spanning design, prototyping, testing, and on-orbit support.
Develops real-time beam planning and network software for SpaceX's Starlink satellite internet system, including beam formation, network optimization, and deployment/test tools using C/C++ and assembly.
Builds the Starlink mobile app and web experience for millions of customers, including setup, outage monitoring, service management, and support tooling. Day-to-day work centers on TypeScript/React front ends and .NET microservices running in Kubernetes.
Designs, builds, and scales observability software for SpaceX's Starlink satellite network, including real-time telemetry ingestion pipelines, frontend dashboards, and monitoring automation. Core technologies include Python/Go/Java, React/Angular, PostgreSQL/CockroachDB, Docker, Kubernetes, and streaming data platforms.
Builds and maintains software that interfaces with manufacturing equipment on SpaceX's Starlink PCBA production line, and integrates electronics design software to hardware to make manufacturing faster and more reliable. Onsite full-time in Redmond, WA; high-autonomy role with end-to-end ownership.
Improves data quality across Starlink Enterprise go-to-market systems and builds AI agents and integrations - including Model Context Protocol servers linking assistants like Grok to CRMs and data warehouses - using Python and SQL to automate sales, channel, and revenue-operations workflows.
Builds customer-facing web and mobile interfaces and internal support tooling for SpaceX's Starlink satellite internet service. Day-to-day work is full-stack development using TypeScript/React, .NET microservices, and Kubernetes.
Software engineer at Akoustis (a SpaceX subsidiary) designs and builds production automation software, data systems, and reporting tools for semiconductor RF filter manufacturing, working onsite in Canandaigua, NY with full-stack technologies including C#/.NET, Python, SQL, and Docker.
Builds full-stack software for Starlink Enterprise, including customer tools to manage thousands of satellite devices, core backend systems, and internal interfaces for sales and operations. Works across UI/UX, distributed systems, and embedded software at SpaceX in Palo Alto, CA.
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