Software engineers on SpaceX's application software team build mission-critical systems for launch operations and Starlink, owning full-stack development from design to deployment. The role uses Python, C#/.NET, Go, Java, React/Angular, PostgreSQL, Docker/Kubernetes, and CI/CD tools and is onsite in Hawthorne, CA.
Develops mission-critical applications used across SpaceX for Starship production, flight operations, and Starlink satellite internet systems. Works onsite in Memphis with full ownership of software engineering, using full-stack development, object-oriented languages, web frameworks, databases, Docker/Kubernetes, and CI/CD tools.
Builds full-stack web applications and services for Starlink's customer-facing digital experience, including mobile/web apps, support tooling, and an LLM-powered chatbot, using TypeScript, React, .NET microservices, and Kubernetes.
Designs, develops, and maintains SpaceX's in-house test infrastructure framework and applications for production testing, integration testing, and high-fidelity simulations across flight systems. Uses C/C++ and Python; the team is focused on SpaceXAI tooling.
Designs, develops, and maintains SpaceX’s in-house test infrastructure framework and applications used for production testing, integration testing, and high-fidelity simulations across flight systems. Works with Python and C++ on scalable testing tools, with exposure to AI tooling, CI/CD, containers, and databases.
Builds mission-critical software for SpaceX Starshield’s satellite constellation, focusing on collision avoidance, payload management, and orbital prediction using Python, C++, distributed systems, containers, and relational databases.
Designs, develops, and tests in-house C++ software for analysis, simulation, and prototyping of SpaceX flight systems. Owns features in a high-performance application used to control and test flight systems, working with real-time data streaming, CI/CD, and tools such as Python, Go, Docker, Kubernetes, and SQL databases.
Software Engineer, Data (Starlink) at SpaceX develops a highly reliable, scalable enterprise data platform and end-to-end data pipelines for petabyte-scale ingestion, processing, storage, and querying, collaborating on architecture and owning product development.
Software Engineer, Data for SpaceX's Starlink program, building reliable and scalable data pipelines and applications that empower engineers and improve business operations. Works with big data processing, databases, and analytics tools while collaborating on architecture, code reviews, and full product development.
Builds responsive web applications and full-stack systems for Starlink's customer-facing digital experience (mobile app, web, support tooling) using TypeScript, React, .NET microservices, and Kubernetes in Redmond, WA.
Builds and maintains design-data software for SpaceX engineers, including mesh processing, 3D graphics rendering, flight simulations, and iPad/iPhone apps, working closely with technical staff in a high-autonomy role.
Builds and maintains design-data software for SpaceX engineers, including mesh processing, 3D graphics rendering, flight simulations, and wearables apps, working closely with technical staff in a high-autonomy role.
Embedded software engineer building highly reliable Linux-based C++/Rust systems controlling thousands of low-earth-orbit satellites for SpaceX's Starshield national security program, from prototyping through on-orbit deployment, including cryptography, networking, and hardware-in-the-loop testing.
The Software Engineer (Flight Reliability) at SpaceX develops mission-critical software for launch operations and Starlink, owning full-stack design and deployment using languages like Python, Go, or Java and tools such as Docker, React, and PostgreSQL.
Software Engineer on the Flight Reliability team building mission-critical full-stack applications for launch vehicle production, flight operations, and Starlink satellite internet, using Python, C#/.NET, Go, React/Angular, PostgreSQL, and Docker in an onsite role at SpaceX Hawthorne.
Develops mission-critical software for SpaceX launch vehicle production, flight operations, and Starlink systems, owning full-stack development from design through code review. Based onsite in Redmond, WA, the role uses object-oriented languages, web frameworks, databases, and containerization tools.
Designs, develops, and tests Linux-based C++ flight software for SpaceX's Starshield satellite constellation and ground systems, working on embedded processors, cryptography, networking, and simulation tooling.
Designs, develops, and tests an in-house application for hardware-in-the-loop and simulation testing of SpaceX flight systems, owning features end-to-end across engineering teams. Core technologies include Python, C++, or Java; CI/CD; full-stack web development; containers; and databases.
Designs and optimizes large-scale AI model serving systems for SpaceX's internal inference platform, owning distributed infrastructure, GPU kernel optimizations, and high-throughput serving. Works with Rust/C++, Python/Go, Kubernetes, and inference engines such as vLLM and TensorRT-LLM.
Builds mission-critical internal software used across SpaceX for launch vehicle production, Starship, Starlink manufacturing, and satellite constellation operations. Full-stack, onsite role in Hawthorne, CA owning development from design through deployment.
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