Designs and optimizes large-scale AI model serving systems for SpaceX's internal inference platform, owning distributed infrastructure, GPU kernel optimizations, and high-throughput serving. Works with Rust/C++, Python/Go, Kubernetes, and inference engines such as vLLM and TensorRT-LLM.
Builds mission-critical internal software used across SpaceX for launch vehicle production, Starship, Starlink manufacturing, and satellite constellation operations. Full-stack, onsite role in Hawthorne, CA owning development from design through deployment.
Builds the Starlink mobile app and web experience for millions of customers, including setup, outage monitoring, service management, and support tooling. Day-to-day work centers on TypeScript/React front ends and .NET microservices running in Kubernetes.
Designs, builds, and scales observability software for SpaceX's Starlink satellite network, including real-time telemetry ingestion pipelines, frontend dashboards, and monitoring automation. Core technologies include Python/Go/Java, React/Angular, PostgreSQL/CockroachDB, Docker, Kubernetes, and streaming data platforms.
As a Software Engineer on SpaceX's Core Infrastructure team supporting Starlink, you will build and maintain the internal developer platform, operate production Kubernetes clusters, optimize database performance, and investigate infrastructure bottlenecks using Python, Go, and observability tools.
Builds and tests software for SpaceX Starshield satellites and ground systems, from prototyping through on-orbit rollout. Day-to-day work centers on Linux-based C/C++/Rust embedded software, satellite cryptography, sensor networks, simulations, and test tooling, with direct collaboration with defense and intelligence customers.
Designs, develops, and owns software that controls, monitors, and updates SpaceX's Starshield satellite constellation, spanning ground systems and in-space satellite code, using C++ on Linux with networking, observability, and datacenter tooling.
Develops and optimizes SpaceX's in-house multi-physics simulation engine for manufacturing processes such as casting and additive manufacturing, using C++, Python, and ML/AI to support programs like Raptor and Starship. Based in Hawthorne, CA; not remote.
Designs, develops, and owns critical simulation and flight software for SpaceX vehicles, building high-throughput distributed systems and real-time data streaming across the design–build–test–operations pipeline. Works with C++, Rust, Go, Python, Java, C#, Docker, Kubernetes, and SQL databases.
Designs, deploys, and scales mission-critical application software and infrastructure for SpaceX vehicle software delivery, testing, and operations. Works with Python, Linux, containers, IaC, and observability tools while participating in on-call rotations and supporting vehicle software engineers.
Builds and maintains software that interfaces with manufacturing equipment on SpaceX's Starlink PCBA production line, and integrates electronics design software to hardware to make manufacturing faster and more reliable. Onsite full-time in Redmond, WA; high-autonomy role with end-to-end ownership.
Builds customer-facing web and mobile interfaces and internal support tooling for SpaceX's Starlink satellite internet service. Day-to-day work is full-stack development using TypeScript/React, .NET microservices, and Kubernetes.
Builds full-stack software for Starlink Enterprise, including customer tools to manage thousands of satellite devices, core backend systems, and internal interfaces for sales and operations. Works across UI/UX, distributed systems, and embedded software at SpaceX in Palo Alto, CA.
Builds responsive web and mobile interfaces for Starlink customers plus internal support tooling and an LLM chatbot, using TypeScript/React on the front end and .NET microservices in Kubernetes on the back end, with direct ownership of delivery and observability.
Software engineers at SpaceX's Starshield team build and maintain reliable software systems that control thousands of satellites in low Earth orbit, using C, C++, or Rust for embedded systems, cryptography, networks, and ground software supporting national security missions.
Designs, develops, and maintains SpaceX's in-house test infrastructure framework and applications for production testing, integration testing, and high-fidelity simulations across flight systems, using C/C++ and Python alongside build systems, containers, and databases to accelerate vehicle production and flight software.
Builds mission-critical software for SpaceX's Starshield satellite constellation, including payload management, orbital prediction, and analysis pipelines. Works full lifecycle using C++ or Python with distributed systems, containers, and databases.
A Sr. Application Software Engineer at SpaceX builds mission-critical applications supporting Starship production, flight operations, and Starlink satellite internet systems. The role involves full-stack development, system design, and owning software delivery using languages like Python, Go, Java, or C# and tools such as Kubernetes, Docker, and PostgreSQL.
Develops mission-critical full-stack applications for SpaceX's launch vehicle production, flight operations, and Starlink satellite internet systems. Works with technologies like Python, C#/.NET, Go, Java, React/Angular, Docker/Kubernetes, and PostgreSQL to design, build, and deploy software used across the company.
Sr. Full Stack Engineer at SpaceX builds mission-critical application software accelerating launch vehicle production and Starlink growth. Role involves full stack development with Python, Go, Java, React, Angular, Docker, Kubernetes, and PostgreSQL, focusing on reliable systems for rapid space infrastructure.
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