Builds and maintains design-data software for SpaceX engineers, including mesh processing, 3D graphics rendering, flight simulations, and iPad/iPhone apps, working closely with technical staff in a high-autonomy role.
Builds and maintains design-data software for SpaceX engineers, including mesh processing, 3D graphics rendering, flight simulations, and wearables apps, working closely with technical staff in a high-autonomy role.
The Software Engineer (Flight Reliability) at SpaceX develops mission-critical software for launch operations and Starlink, owning full-stack design and deployment using languages like Python, Go, or Java and tools such as Docker, React, and PostgreSQL.
Software Engineer on the Flight Reliability team building mission-critical full-stack applications for launch vehicle production, flight operations, and Starlink satellite internet, using Python, C#/.NET, Go, React/Angular, PostgreSQL, and Docker in an onsite role at SpaceX Hawthorne.
Develops mission-critical software for SpaceX launch vehicle production, flight operations, and Starlink systems, owning full-stack development from design through code review. Based onsite in Redmond, WA, the role uses object-oriented languages, web frameworks, databases, and containerization tools.
Designs, develops, and tests an in-house application for hardware-in-the-loop and simulation testing of SpaceX flight systems, owning features end-to-end across engineering teams. Core technologies include Python, C++, or Java; CI/CD; full-stack web development; containers; and databases.
Builds mission-critical internal software used across SpaceX for launch vehicle production, Starship, Starlink manufacturing, and satellite constellation operations. Full-stack, onsite role in Hawthorne, CA owning development from design through deployment.
Builds the Starlink mobile app and web experience for millions of customers, including setup, outage monitoring, service management, and support tooling. Day-to-day work centers on TypeScript/React front ends and .NET microservices running in Kubernetes.
Designs, builds, and scales observability software for SpaceX's Starlink satellite network, including real-time telemetry ingestion pipelines, frontend dashboards, and monitoring automation. Core technologies include Python/Go/Java, React/Angular, PostgreSQL/CockroachDB, Docker, Kubernetes, and streaming data platforms.
The engineer maintains and improves physics models of SpaceX's Raptor rocket engine, performs engine cycle analysis and anomaly resolution, and builds tools to convert test data into flight performance predictions. Work involves Python, C#/.NET, C++, or Java, plus simulation, data pipelines, and web development.
Develops and optimizes SpaceX's in-house multi-physics simulation engine for manufacturing processes such as casting and additive manufacturing, using C++, Python, and ML/AI to support programs like Raptor and Starship. Based in Hawthorne, CA; not remote.
Builds and maintains software that interfaces with manufacturing equipment on SpaceX's Starlink PCBA production line, and integrates electronics design software to hardware to make manufacturing faster and more reliable. Onsite full-time in Redmond, WA; high-autonomy role with end-to-end ownership.
Builds customer-facing web and mobile interfaces and internal support tooling for SpaceX's Starlink satellite internet service. Day-to-day work is full-stack development using TypeScript/React, .NET microservices, and Kubernetes.
Software engineer at Akoustis (a SpaceX subsidiary) designs and builds production automation software, data systems, and reporting tools for semiconductor RF filter manufacturing, working onsite in Canandaigua, NY with full-stack technologies including C#/.NET, Python, SQL, and Docker.
Builds full-stack software for Starlink Enterprise, including customer tools to manage thousands of satellite devices, core backend systems, and internal interfaces for sales and operations. Works across UI/UX, distributed systems, and embedded software at SpaceX in Palo Alto, CA.
Builds responsive web and mobile interfaces for Starlink customers plus internal support tooling and an LLM chatbot, using TypeScript/React on the front end and .NET microservices in Kubernetes on the back end, with direct ownership of delivery and observability.
Designs, develops, and maintains SpaceX's in-house test infrastructure framework and applications for production testing, integration testing, and high-fidelity simulations across flight systems, using C/C++ and Python alongside build systems, containers, and databases to accelerate vehicle production and flight software.
A Sr. Application Software Engineer at SpaceX builds mission-critical applications supporting Starship production, flight operations, and Starlink satellite internet systems. The role involves full-stack development, system design, and owning software delivery using languages like Python, Go, Java, or C# and tools such as Kubernetes, Docker, and PostgreSQL.
Develops mission-critical full-stack applications for SpaceX's launch vehicle production, flight operations, and Starlink satellite internet systems. Works with technologies like Python, C#/.NET, Go, Java, React/Angular, Docker/Kubernetes, and PostgreSQL to design, build, and deploy software used across the company.
Detects, investigates, and disrupts misuse of Starlink by illicit operators while protecting customer privacy. Uses SQL, Python, geospatial tools, and statistical software to build detection strategies and support legal and compliance reviews.
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