SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this…
Site Reliability Engineer for SpaceX's high-performance computing platform, managing Linux infrastructure, observability, and automation to support rocket and satellite engineering. Core technologies include Linux, infrastructure as code (Terraform/Ansible), Prometheus/Grafana, Kubernetes, containers, and HPC storage/schedulers.
Builds high-performance C++ software for real-time metal additive manufacturing systems that produce Raptor engines, including control software, data acquisition, and monitoring, working closely with hardware engineers in Hawthorne, CA.
Sr. AI Engineer on SpaceX's Special Programs Supercomputing team builds deployment generators, bundle pipelines, CI matrices, and testing frameworks for public cloud, on-prem, and classified air-gap targets using Go, Python, and Kubernetes, then works with cleared engineers at classified sites.
The engineer designs and builds deployment generators, bundle pipelines, CI matrices, and testing frameworks for classified supercomputing sites, working with cleared engineers in air-gapped environments using Go, Python, Kubernetes, and infrastructure-as-code tools.
Administers and manages HPC clusters, storage systems, and high-speed networks while providing application support to SpaceX engineers. Works with Linux compute clusters, scripting, resource managers, monitoring, containers, and configuration management tools.
Administers and manages HPC clusters, storage, and high-speed networks at SpaceX; installs Linux-based compute clusters and provides application support to engineers. Core technologies include Linux, HPC schedulers (Slurm/PBS/LSF), containers, configuration management, and monitoring/alerting tools.
The engineer develops core software for SpaceX's metal 3D printing machines, spanning controls, data acquisition, build logic, infrastructure, and in-situ monitoring to improve printed rocket engine hardware. Core technologies include C++, Linux, CI/CD, with QT, VTK, Boost, CUDA, CMake and embedded/real-time experience preferred.
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