Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st…
Staff Robotics Software Engineer leading perception and planning for autonomous attack rotorcraft (Thunder), owning multi-year roadmap, architecting sensor fusion, computer vision, motion planning in C++/Python, collaborating cross-functionally, up to 20% travel.
Staff Software Engineers at Anduril Industries lead the design and delivery of software for autonomous maritime systems, acting as technical leads and hands-on contributors across autonomy, simulation, data processing, and command-and-control. The role is based in Melbourne and involves up to 20% travel to co-locate with end users.
Staff Software Engineer leading Air Defense software team at defense tech company Anduril, managing sprints, releases, and cross-team programs using C++, Rust, Python, Go, and Agile tools (Jira/Confluence); requires security clearance eligibility and 30-50% travel.
Staff Software Engineer on the Air Defense team at Anduril Industries, building networked sensors and effectors to detect and defeat UAS threats. Owns deployed software solutions using Python, C++, Rust, Go, React/TypeScript, collaborating across teams, triaging issues, and traveling up to 30% for real-world testing.
Staff Software Engineer on the founding Lattice for Cyber team, building scalable services, APIs, and SDKs for offensive cyber products (command & control, autonomous behavior trees, SIGINT analysis, data exfiltration) using C/C++, Python, Go, Rust, and TypeScript/React, integrating with Lattice OS and deploying across edge-to-enterprise networks.
Staff Robotics Software Engineer developing autonomous drone systems (Ghost, Anvil, Bolt) for defense. Builds core robotics libraries (frame transformations, guidance, targeting), simulators, and multi-agent coordination; optimizes performance (battery, route planning); collaborates with hardware teams; requires C++/Rust, Linux, embedded systems, and U.S. Secret clearance. Relocation to Costa Mesa
Redesigns and operates the time-series and storage data layer for Anduril's Lattice OS defense platform on a small team rebuilding core distributed systems for horizontal scale, durability, and correctness under partitions. Uses systems languages like Go, Python, C++, or Rust.
Staff Software Engineer building foundational vehicle software stack for autonomous military systems (Fury jet, Barracuda) using C++/Rust on Linux, focusing on vehicle control, networking, sensor integration, and telemetry; requires Top Secret clearance eligibility and 9+ years experience.
Staff Systems Engineer - Payload Lead owning payload architecture and integration for Thunder autonomous attack rotorcraft, leading multi-team payload portfolio, driving MIL-STD-1553/1760 interfaces, MOSA/WOSA open architecture, and airworthiness certification; manages staffing, supplier relationships, and cross-team execution.
A Staff Systems Security Engineer at Anduril Industries owns end-to-end security for assigned defense products, deriving requirements, designing architectures, and managing security through the product lifecycle. The role focuses on embedded systems security for AI systems, command and control platforms, aerospace vehicles, and sensors, working with government customers and engineering teams.
Staff T&E Technical Program Manager leading test and evaluation for strategic defense systems, coordinating hardware-in-the-loop ground tests, live-virtual-constructive simulations, and government test range activities for missile defense programs.
Staff T&E Technical Program Manager leads test and evaluation for missile defense systems, coordinating hardware-in-the-loop ground tests, flight tests, and live-virtual-constructive simulations with government partners. Requires Top Secret clearance and 10+ years experience in test engineering for system-of-systems.
Staff ML Tech Lead Manager owning the machine learning stack for Anduril's Counter Intrusion team, designing and deploying multi-sensor computer vision models on edge devices using C++, Python, PyTorch, and TensorRT for real-time defense applications.
Staff Weapons Integration Engineer at Anduril Industries, leading integration of weapons systems onto autonomous air platforms, developing integration plans, system architectures, and requirements, coordinating with customers and suppliers, and supporting test events. Requires expertise in MIL-STD-1553/1760, weapon datalinks, and US Top Secret clearance.
System Architect owning electrical architecture for space-bound EO/IR imaging payloads, driving rapid design cycles from concept through flight qualification, including PCB design, radiation-hardened tradeoffs, and hands-on lab bring-up.
The System Architect owns the electrical architecture for space-bound imaging payloads at Anduril, driving design from concept through flight on rapid New Space timelines. The role involves tradeoffs between COTS and rad-hard components, layout, bring-up, and qualification of analog, mixed-signal, FPGA, and power electronics for EO/IR payloads, with deep expertise in space-environment qualificatio
Systems Engineer on the Air Defense team at Anduril Industries, leading requirements capture, integration of new capabilities, and end-to-end system ownership for networked sensors and effectors that detect and defeat UAS threats. Uses MBSE tools (JAMA, Cameo, Matlab/Simulink) and programming (Python, C++, Rust) with up to 75% travel to customer sites.
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