We are looking for a creative and detail-oriented Graphic Designer Intern to support our team in creating engaging graphics and visual content. The intern will work on tools like Photoshop, Figma, and Canva to design…
Job Description About us: WebEngage is a customer data platform and marketing automation suite that makes user engagement and retention simplified and highly effective for consumer tech enterprises and SMBs. One of the…
Overview DecisionPoint seeks UI / Interaction Designers to develop intuitive, accessible, and mission-ready user interface designs for a large federal and DoD-aligned mission environment. These roles define page…
Overview DecisionPoint seeks E-EFMP UI/UX Designers to support user experience design, wireframing, prototyping, and user research for enterprise applications within a large federal and DoD-aligned mission environment.…
Marketing Lead Role type: 1099 independent contractor, full time Location: Fully remote, LATAM About First Principles First Principles is a product consultancy founded by startup and enterprise product leaders. Our…
RESPONSABILITÉS : Pour accompagner cette transformation d'AGIRIS, nous renforçons notre équipe Design et recherchons un Product Designer confirmé(e), avec à minima quatre ans d'expérience. Vous rejoindrez une…
Job Description At Agilent, you'll help transform the laboratories that are advancing life-changing therapies and expanding our understanding of biological systems. As a UX Designer on our global UX team,…
An early-career associate product designer who defines user experiences, creates visual and interaction designs, prototypes, and owns features end-to-end with engineers for Anduril’s defense command-and-control software, using tools such as Figma.
Product Designer Intern at Anduril Industries, a defense technology company, designing software experiences for autonomous systems and command & control interfaces using Figma, prototyping, and 3D visualization while collaborating cross-functionally to deliver deployed features.
Designs and builds interactive eLearning modules using Articulate Storyline and Adobe Creative Cloud, translating complex defense-technology content into instructionally sound, SCORM/xAPI-compatible training for internal and external audiences.
Instructional Designer at Anduril Industries creating interactive CAD-based training modules using Cortona3D/RapidLearning for Teamcenter, TypeScript, and Articulate Storyline 360 for defense technology products. Collaborates with SMEs to develop SCORM/xAPI-compliant content and supports immersive training experiences.
Senior Product Designer for Anduril's ArsenalOS, designing supply chain and supplier interfaces end-to-end—from discovery through implementation—using Figma, code-based prototyping, and design systems within a defense manufacturing environment.
Product Designer for Forge, Anduril's manufacturing software platform, responsible for end-to-end UX design, design systems, and on-site research at production facilities. Works across mobile, tablet, and desktop using visual and interaction design.
Designs end-to-end user experiences for Forge, Anduril's manufacturing and production software platform, owning design from discovery through implementation and building scalable design-system components for mobile, tablet, and desktop.
Designs and maintains Matter, Anduril's design system, creating scalable components, tokens, and patterns across web, mobile, and XR platforms. Works with designers, researchers, and engineers using Figma to unify visual and interaction direction for defense software products.
Owns product strategy, roadmap, and success metrics for Anduril's factory-floor manufacturing software used by shipyard operators and engineers, working directly on the production line to shape and deploy the manufacturing execution system and related shop-floor applications. Core technologies include shop-floor/MES software, enterprise systems (ERP, WMS, PLM), and AI-assisted manufacturing tools.
Staff Product Manager leading product strategy for Anduril's Maritime Digital Production division, overseeing factory data platform, manufacturing execution system (ArsenalOS), scheduling engine, and AI tools for software-defined shipyards. Day-to-day involves setting multi-year vision, mentoring PMs, prioritizing across domains, conducting factory-floor user research, and aligning with platform t
Embeds with military units to understand warfighter problems and translates them into fielded command-and-control solutions, working across applications, data models, integrations, and infrastructure on Anduril's Lattice OS platform.
Solutions Engineer/Architect at Kargo, a logistics tech company building loading dock sensor platforms. Collaborates with clients to map freight processes, supports hardware/software implementations, integrates with WMS/TMS/ERP systems, and travels ~50% to optimize warehouse operations using computer vision and ML.
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