Front End Software Engineer on the Mission Software Engineering team at Anduril Industries, building and deploying user-facing web interfaces for defense systems using TypeScript, React/Vue, and distributed systems. Requires TS clearance eligibility.
Robotics Software Engineer on the Tactical Recon & Strike team developing autonomous aerial drones (Ghost, Anvil, Bolt) using C++/Rust on Linux, focusing on core robotics libraries, autonomy, sensor fusion, and multi-agent coordination for defense applications.
Software Engineer on the Imaging team at Anduril Industries, building real-time image processing pipelines for infrared sensor systems using C++/CUDA on Linux/NixOS embedded platforms. Requires 5+ years C++ experience, low-latency Linux development, and eligibility for U.S. security clearance.
The engineer owns deployed imaging systems end-to-end, triaging full-stack field issues and building reliable edge-compute services in C++, TypeScript/React, and Python on Linux, while supporting field operations and customer integrations with about 25% travel.
Software Engineer in Manufacturing Test at Anduril Industries, developing test automation software for defense hardware (land, sea, air) using Python, C#/WPF, CI/CD, and cloud systems, requiring US Secret clearance and travel to Costa Mesa.
Software Engineer in Manufacturing Test developing desktop test automation for Windows/Linux, integrating cloud data, CI/CD, and hardware device communication (Python, C#/WPF) to ensure quality of defense systems across land, sea, and air.
Software Engineer in Manufacturing Test developing test automation and desktop applications (Windows/Linux) for defense hardware products, using Python, C#/WPF, cloud services, and CI/CD to ensure quality across land, sea, and air systems.
Designs and maintains software that integrates sensors, radios, and mission payloads onto autonomous vehicles, working with hardware teams and vendors. Uses Rust/C++ and Python on Linux to build drivers, protocol handlers, and hardware-in-the-loop test infrastructure.
Develops computer vision and machine learning software for aerial drones at Anduril's Costa Mesa headquarters, prototyping perception systems and integrating classical CV with ML methods using C++, Python, PyTorch, TensorFlow, TensorRT, and ONNX on Linux.
Software Engineer on Anduril's Air Defense team in Irvine, CA, building robotics software for autonomous unmanned aerial threat defense. Day-to-day work includes writing C++/Rust libraries and services on Linux for perception, motion planning, sensor integration, and collaborative robot systems.
Develops and executes manual and automated test plans for software and firmware products, runs functional and regression testing with hardware-in-the-loop, and tracks defects using Linux, Windows, Wireshark, Git, and JIRA at Anduril Industries in Reston, Virginia.
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st…
The Sr. Mission Software Engineer debugs and fixes field-reported bugs on Anduril's autonomous underwater and surface vehicles, working across subsystems in Rust, C++, Python, and Go. The role involves reproducing issues from recorded data, confirming fixes in simulation and hardware-in-the-loop, and rolling out fixes through CI, with 25%+ travel.
Staff Embedded Engineer building high-performance software for next-gen electronic warfare platforms, integrating RF hardware, DSP algorithms, and FPGA interfaces with Anduril's Lattice OS ecosystem.
Plans and executes system-level test and evaluation of missile and weapon systems, including ground and flight testing at private and government ranges, coordinating with program leadership and engineering teams on developmental test programs at a defense technology company.
Designs and verifies FPGA-based processing for software-defined radio platforms used in electronic warfare, using AMD/Xilinx SoCs, VHDL/Verilog DSP modules, and high-speed digital interfaces while mentoring a small engineering team.
Senior hardware engineer at Anduril who leads early-stage schematic design and front-end architecture for defense systems, using Cadence OrCAD/Allegro and SPICE simulation tools.
Staff Product Security Engineer at Anduril Industries, a defense tech company. Develops security tooling, conducts vulnerability research, and secures AI systems, command/control platforms, aerospace vehicles, and sensors using C/C++, Go, Rust, Python, embedded Linux, and hardware security expertise.
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