Designs and builds Anduril's Distributed Service Bus, a Rust-based mesh networking layer for the Lattice defense OS, enabling reliable communication across contested, bandwidth-limited networks.
Builds full-stack features and microservices for Anduril's Air and Ground Deterrence defense products using React and Go, participating in the full SDLC with on-call support and up to 30% travel to deploy capabilities in the field.
Senior Full Stack Engineer building secure, air-gapped software for U.S. intelligence agencies using C#/TypeScript/Java, SQL Server, and Kubernetes, requiring Top Secret SCI clearance with polygraph.
As a Senior Software Engineer, Quality Integration at Anduril Industries, you’ll build and maintain automated verification, CI/CD, and test infrastructure—including HITL/SITL environments—for the Lattice defense platform. Day-to-day work centers on Python scripting, Terraform, containerization, and Jenkins/GitLab CI/GitHub Actions pipelines to ensure reliable software releases.
Designs and operates Anduril's cloud telemetry backbone, building ingestion pipelines, storage, and tooling that carry vehicle data from onboard systems to the cloud and make it searchable for analysis. Core technologies: Python and Rust backend services, Kubernetes/Docker, and lakehouse/streaming tools such as Iceberg, Delta Lake, Kafka, Spark, and Flink.
Senior Software Engineer on Anduril's Space Ground Software team, owning architecture, delivery, and operations of satellite command-and-control services. Day-to-day work centers on Go and gRPC/Protobuf backend services, containers/Kubernetes on secure government cloud, and integration with spacecraft, ground stations, and legacy defense systems.
Designs, builds, and operates ground command-and-control software for satellite missions using Go, gRPC/Protobuf, and Kubernetes on secure government cloud. The role owns backend services end-to-end—from API design through deployment and on-call—and integrates with radios, ground stations, and spacecraft for U.S. defense and intelligence customers.
A Senior Software Engineer (Security) at Anduril Industries embeds security into CI/CD pipelines, triages vulnerabilities, leads threat modeling, and partners with engineering teams to remediate issues across firmware, client apps, and cloud backends. The role requires 8+ years of security/systems/DevSecOps experience and U.S. security clearance eligibility.
Designs and implements Layer 3 networking infrastructure—VPN tunnels, dynamic routing, QoS, PKI, and observability—for Anduril's autonomous systems in denied, degraded, intermittent, and limited (DDIL) environments, using systems languages such as Rust, C, C++, or Go.
Senior Software Engineer, Video at Anduril Industries builds real-time and asynchronous video pipelines for drones, cameras, and defense systems using C++, multi-threaded software, and video formats such as H264 and WebRTC.
Backend software engineer who owns Anduril's internal LLM agent framework, building platform capabilities so teams can develop, evaluate, and deploy reliable LLM agents in mission-critical defense environments. Core technologies include agent orchestration, model post-training, evaluation tooling, and cloud infrastructure.
Software Engineer on the AI Platform team building CI/CD pipelines, infrastructure-as-code, and deployment automation for defense technology systems using Python, C++, Rust, Terraform, and Kubernetes.
Front End Software Engineer on the Mission Software Engineering team at Anduril Industries, building and deploying user-facing web interfaces for defense systems using TypeScript, React/Vue, and distributed systems. Requires TS clearance eligibility.
Frontend Software Engineer on Anduril's Space team building mission-critical UIs for space operations using React, TypeScript, and RxJS, integrating with legacy systems and Lattice OS for DoD/IC customers.
Full-stack Mission Software Engineer on the Air and Ground Deterrence team building AI-powered air defense systems. Develops React/Go microservices, integrates robotics and autonomy, and deploys to operational environments with up to 30% travel.
Infrastructure/DevOps engineer owning CI/CD and integration test infrastructure for command & control software, maintaining observability stack (Grafana/Prometheus), and migrating to next-gen tooling (Terraform, RKE2, ArgoCD) using Kubernetes, CircleCI, AWS, and Python.
Infrastructure/DevOps engineer maintaining CI/CD and integration test infrastructure for command and control software, managing observability stack (Grafana, Prometheus), and migrating to next-gen tooling (Terraform, RKE2, ArgoCD) on AWS/Kubernetes.
Software Engineer on Anduril's ML Infrastructure team, building and operating core model training, dataset management, and perception platform systems for perception engineers, including training orchestration across cloud and on-premise compute, ML tooling/SDKs, frontier model integration, and ML lifecycle observability for autonomous edge systems.
Software Engineer on the Robotics Data Foundation team building cloud-native telemetry ingestion, storage, and analysis systems for defense robotics using Python, Rust, Kubernetes, Kafka, and lakehouse architectures (Iceberg/Delta Lake).
Software Engineer on Anduril's Space Ground Software team builds, deploys, and operates satellite command-and-control backend services (Go, gRPC/Protobuf, Kubernetes) that plan missions, command spacecraft, ingest telemetry, and drive ground stations for DoD/IC customers in Colorado Springs.
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