Senior Robotics Software Engineer at Anduril Industries builds and maintains software for Sentry Tower robotic systems in Irvine, CA, integrating sensors, compute, and actuation using Rust/C++ and real-time middleware for defense force protection.
The engineer builds and maintains software for Anduril's Sentry Tower robotic force-protection systems, integrating sensors like cameras, GPS, and ADSB and supporting human and autonomous operation. Core technologies include Rust or C++, real-time middleware, CAN/Ethernet networking, and CI/CD build systems.
Senior Software Engineer in Anduril's Melbourne Maritime Division, owning end-to-end delivery of software for autonomous maritime systems—autonomy, simulation, payload integration, and off-board command and control—across the full product lifecycle. Uses C++, Rust, Go, TypeScript/React and cloud/embedded robotics tech; mentors engineers and travels up to 20%.
Designs and implements safety-critical embedded software for autonomous maritime vehicles, including real-time operating systems, device drivers, and vehicle management systems, using C/C++/Rust and RTOS while mentoring engineers and supporting deployment.
Senior Software Engineer (Flight Software) at Anduril Industries designs and implements safety-critical embedded software for autonomous maritime systems, including vehicle management, RTOS-based firmware, device drivers, and sensor/actuator interfaces, using C, C++, or Rust.
Senior Software Engineers in Anduril's Maritime Division independently drive delivery of software for autonomous maritime systems, including autonomy, simulation, data processing, and command-and-control. They serve as technical leads across the full product lifecycle using technologies such as C++, Rust, Go, TypeScript, and React.
Senior Software Engineer at Anduril Industries' Maritime Division, independently driving delivery of software for autonomous maritime systems—including autonomy, simulation, data processing, payload integration, and command-and-control—using technologies such as C++, Rust, Go, TypeScript, and React.
Senior Software Engineer at Anduril's Maritime Division independently drives end-to-end delivery of software for autonomous underwater systems, including autonomy, simulation, data processing, payload integration, and command-and-control, using C++, Rust, Go, TypeScript, React, and cloud/embedded technologies.
Senior Software Engineer in Anduril's Maritime Division who designs and implements safety-critical Vehicle Management Systems and embedded software for autonomous vehicles—writing C on an RTOS, building device drivers and sensor/actuator interfaces, and supporting manufacturing and deployment. Core technologies: C, RTOS, embedded systems, vehicle management software.
The engineer owns the Vehicle Management System for a maritime autonomous vehicle, designing supervisory software that monitors vehicle health, manages operational modes, responds to faults, and coordinates across subsystems. Core technologies include real-time embedded software, FDIR logic, state machines, and C++ or Rust for embedded vehicle software.
Leads architecture, design, and implementation of Guidance, Navigation, and Control (GNC) sub-systems for autonomous robotic platforms, including real-time embedded software using an RTOS, test/simulation fixtures, and GNC algorithm analysis. Core technologies: MATLAB, Simulink, C/C++, RTOS, and embedded control systems.
Anduril Industries is hiring a Senior Software Product Manager in Sydney to shape and deliver software for the Dive-XL autonomous undersea vehicle platform. The role involves defining product requirements, managing roadmaps, and coordinating engineering teams for mission software and operator experience, working with Lattice OS and defense technology.
The engineer will lead integration and testing of Anduril's Electronic Warfare systems, collaborating with hardware, software, firmware, and RF teams to build automated test suites, analyze telemetry, troubleshoot failures, and support field deployments and flight tests. Core technologies include RF test equipment, Linux, Python/MATLAB, and SDRs.
The person leads technical program execution for Anduril's Sentry Maneuver Systems, driving Mobile Sentry hardware development from concept through production. They coordinate cross-functional engineering teams—mechanical, electrical, embedded software, autonomy, manufacturing—to deliver autonomous force-protection platforms.
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st…
Develop software for autonomous maritime systems (autonomy, simulation, data processing, command and control) within Anduril's Maritime Division, owning projects end-to-end from design to deployment in a multi-disciplinary team with up to 20% travel. Core technologies: C++, Rust, Go, TypeScript, React, cloud services, embedded software, and robotics on the Lattice OS platform.
Anduril’s Maritime Division software engineer builds and operates software for autonomous maritime systems—autonomy, simulation, data processing, payload integration, and command-and-control—using C++, Rust, Go, TypeScript, and React across the full product lifecycle, with up to 20% travel.
Anduril Software Engineers in the Maritime Division design, build, and support software for autonomous maritime systems—covering autonomy, simulation, data processing, payload integration, and command-and-control—across robotic and cloud platforms, with up to 20% travel.
Software Engineer at Anduril's Maritime Division building autonomous underwater vehicles and maritime systems. Designs and implements software for autonomy, simulation, payload integration, and command/control using C++, Rust, Go, TypeScript/React, and cloud technologies; supports manufacturing, deployment, and testing with up to 20% travel.
Software Engineer in Maritime Division building autonomous underwater vehicle systems, working on autonomy, simulation, data processing, payload integration, and command/control using C++, Rust, Go, TypeScript/React, and cloud/embedded technologies. Involves full lifecycle development, testing, deployment, and up to 20% travel.
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