Develops real-time beam-planning software for SpaceX's Starlink satellite internet network, deciding which user, laser, and gateway beams to form for optimal performance; works full-lifecycle with C/C++ and resource-constrained, high-performance systems.
Designs, builds, and scales a new Content Delivery Network (CDN) for Starlink, working on distributed systems, traffic shaping, and performance optimization using C, C++, or Rust.
Designs, builds, and scales a new Content Delivery Network (CDN) for Starlink, creating distributed systems and edge networking tools using C, C++, and Rust.
Develops, analyzes, and verifies mission-critical flight software configurations for SpaceX's Dragon Crewed and Cargo vehicles, partnering across teams to ensure safe, reliable vehicle behavior; core technologies include C/C++ and Linux.
Builds mission-critical software for SpaceX Starshield’s satellite constellation, focusing on collision avoidance, payload management, and orbital prediction using Python, C++, distributed systems, containers, and relational databases.
Designs and develops test and automation software in Python to validate spacecraft components for SpaceX's Starshield program, working with flight hardware, test equipment, and instrumentation in a cross-disciplinary manufacturing environment.
Designs and develops test and automation software in Python and similar languages to validate spacecraft components for SpaceX's Starshield program. Works with flight hardware, test equipment, and instrumentation in a cross-disciplinary environment to ensure performance and reliability.
Software Engineer on SpaceX's Controls Software team at Starbase, TX, designing and maintaining data acquisition and control software for test stands and launch infrastructure, working closely with hardware and engineering teams using languages such as C++, Python, and LabVIEW.
Builds high-performance C++ software for real-time metal additive manufacturing systems that produce Raptor engines, including control software, data acquisition, and monitoring, working closely with hardware engineers in Hawthorne, CA.
Designs, develops, and tests in-house C++ simulation software for SpaceX flight systems, building core infrastructure and physics models (fluids, electronics, multi-body) used across Falcon, Dragon, Starlink, and Starship programs.
Designs and builds high-performance C++ simulation infrastructure for SpaceX's Starlink constellation, including vehicle dynamics simulators, Monte Carlo simulations, hardware-in-the-loop setups, testing frameworks, and visualization tools, while collaborating on physics models and hardware representations.
Develops real-time C/C++ software for SpaceX's Starlink satellite internet network, spanning the full lifecycle on gateways, satellites, user terminals, and switches, including architecture, testing, deployment, and on-orbit support.
Develops real-time C++ software for SpaceX's Starlink satellite network, including gateways, satellites, user terminals, and switches. Participates in architecture and code reviews, builds deployment and test tools, and works on networking and distributed systems for global broadband internet.
Designs, develops, and tests in-house C++ software for analysis, simulation, and prototyping of SpaceX flight systems. Owns features in a high-performance application used to control and test flight systems, working with real-time data streaming, CI/CD, and tools such as Python, Go, Docker, Kubernetes, and SQL databases.
Designs, builds, and automates test systems for Starlink satellite payloads, propulsion, and mechanisms using Python and C/C++ with lab instrumentation and production hardware. Works on a development test automation team to qualify hardware and verify production flight systems.
Builds tools, processes, and core infrastructure (databases, libraries) that enable fast, reliable Starlink development and deployment; owns CI/CD, monitoring, and hands-on troubleshooting across the stack using Python, Go, or C++ with Bazel, Linux, Docker, Kubernetes, GitOps, and ArgoCD.
Embedded software engineer on SpaceX's Starlink flight software team who designs, develops, and tests reliable software for space vehicles and ground systems operating the satellite constellation, using C/C++, Python, and Linux across the full development lifecycle.
Embedded software engineer building highly reliable Linux-based C++/Rust systems controlling thousands of low-earth-orbit satellites for SpaceX's Starshield national security program, from prototyping through on-orbit deployment, including cryptography, networking, and hardware-in-the-loop testing.
Designs, develops, and tests Linux-based C++ flight software for SpaceX's Starshield satellite constellation and ground systems, working on embedded processors, cryptography, networking, and simulation tooling.
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