Software Engineer developing real-time tracking algorithms and high-performance C++/Python systems for air and missile defense radar at a defense technology company. Works on multi-target tracking, sensor fusion, and modeling/simulation for mission-critical deployments.
Robotics Software Engineer on the Tactical Recon & Strike team developing autonomous aerial drones (Ghost, Anvil, Bolt) using C++/Rust on Linux, focusing on core robotics libraries, autonomy, sensor fusion, and multi-agent coordination for defense applications.
Software Engineer developing real-time path planning, trajectory optimization, and autonomous mission execution for command and control systems in defense technology, using C/C++ and Rust to build algorithms for multi-agent coordination and vehicle autonomy.
Software Engineer focusing on guidance, navigation, and control (GNC) modeling for defense command-and-control systems. Builds high-fidelity physics simulations, trajectory prediction, and resource allocation models using Python, MATLAB, and C/C++ to support real-time threat prediction and autonomous mission execution.
Software Engineer on Anduril's Battlespace Awareness team, supporting core defense software tools and building ML infrastructure for parameter optimization and CI regression detection. Uses Python/Rust/C++, real-time systems, CI/CD, and ML methods such as hyperparameter optimization and anomaly detection.
Software Engineer on Anduril's Battlespace Awareness team, building and supporting core defense software tools and ML infrastructure for parameter optimization and CI performance regression detection. Works with Python/Rust/C++, GitHub CI/CD, and ML techniques like hyperparameter optimization and anomaly detection.
Software Engineer on Anduril's ML Infrastructure team, building and operating core model training, dataset management, and perception platform systems for perception engineers, including training orchestration across cloud and on-premise compute, ML tooling/SDKs, frontier model integration, and ML lifecycle observability for autonomous edge systems.
Develops and validates simulation software tools that model sensors (LiDAR, cameras, IMUs, GPS) and vehicles for autonomous systems, using Unreal Engine, C++, and Python to ensure simulated performance matches real-world hardware.
Develops computer vision and machine learning software for aerial drones at Anduril's Costa Mesa headquarters, prototyping perception systems and integrating classical CV with ML methods using C++, Python, PyTorch, TensorFlow, TensorRT, and ONNX on Linux.
Develops C++ software for autonomous robotics systems including perception, planning, and control for defense applications, working on AI/ML, computer vision, and sensor fusion within a multidisciplinary team.
Software Engineer on the Robotics Data Foundation team building cloud-native telemetry ingestion, storage, and analysis systems for defense robotics using Python, Rust, Kubernetes, Kafka, and lakehouse architectures (Iceberg/Delta Lake).
Software Engineer specializing in robotics tracking and sensor fusion for defense systems; designs and deploys real-time algorithms (Kalman/particle filters, multi-target tracking) in C/C++, Python, and Matlab, requiring US Top Secret clearance.
Designs and maintains high-performance Rust software for real-time defense systems, architecting production codebases and deploying algorithms for target tracking, multi-sensor fusion, and state estimation (with Python) in small mission-focused teams at Anduril Industries.
The engineer will architect and maintain complex software systems, writing high-performance Rust for real-time tracking, multi-sensor data fusion, and state estimation in defense applications. Core technologies include Rust, Python, and applied mathematics for estimation and signal processing.
Software Engineer on the Air & Missile Defense Radar team designing and implementing real-time tracking algorithms for airborne threats using C++ and Python, building high-performance distributed systems for radar sensor processing, and validating via modeling & simulation.
Software Product Manager owning factory-touching platforms (ArsenalOS/Forge Factory) that unify WMS, MES, AMS, and sensor systems into a digital operating environment for manufacturing. Builds from vision to MVP to scale, defines integration strategy, leverages AI tooling, and drives adoption across production, reliability, and operations teams.
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st…
Senior Technical Writer for Anduril's Mission Autonomy team, creating and maintaining documentation for collaborative combat aircraft autonomy software. Works across docs-as-code (Git, Markdown, CI) and S1000D (RapidAuthor) pipelines to produce user guides, API references, integration procedures, and flight manuals for military operators and integrators.
Staff AI & Agentic Platform Engineer at Anduril Industries building evaluation infrastructure for agentic AI/ML models on classified platforms and edge hardware. Develops simulation environments, automated test harnesses, and metrics pipelines to validate autonomy, sensor fusion, and decision-making systems for defense applications.
Designs, builds, and scales Anduril's machine learning platform for autonomous defense systems, creating MLOps tooling, distributed training and model-serving infrastructure, and ETL pipelines for terabytes of multi-modal sensor data across cloud and air-gapped tactical edge environments, while leading and mentoring the infrastructure team.
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