Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st…
Staff Robotics Software Engineer leading perception and planning for autonomous attack rotorcraft (Thunder), owning multi-year roadmap, architecting sensor fusion, computer vision, motion planning in C++/Python, collaborating cross-functionally, up to 20% travel.
Staff Site Reliability Engineer at Anduril who sets the reliability architecture for CorpTech Platform's production systems—observability, safe deployments, incident management, SLOs, and capacity planning—across Kubernetes and cloud (AWS/GCP/Azure), while guiding infrastructure teams and extending reliability practices to AI-enabled systems.
Staff Robotics Software Engineer developing autonomous drone systems (Ghost, Anvil, Bolt) for defense. Builds core robotics libraries (frame transformations, guidance, targeting), simulators, and multi-agent coordination; optimizes performance (battery, route planning); collaborates with hardware teams; requires C++/Rust, Linux, embedded systems, and U.S. Secret clearance. Relocation to Costa Mesa
Lead software development for spacecraft systems at Anduril Industries, architecting flight, ground, and payload software while leading an embedded and host-level engineering team in Chantilly/Herndon, VA.
Staff ML Tech Lead Manager owning the machine learning stack for Anduril's Counter Intrusion team, designing and deploying multi-sensor computer vision models on edge devices using C++, Python, PyTorch, and TensorRT for real-time defense applications.
Systems Engineer on the Air Defense team at Anduril Industries, leading requirements capture, integration of new capabilities, and end-to-end system ownership for networked sensors and effectors that detect and defeat UAS threats. Uses MBSE tools (JAMA, Cameo, Matlab/Simulink) and programming (Python, C++, Rust) with up to 75% travel to customer sites.
Systems Engineer for Air Defense team integrating hardware/software systems, using MBSE tools (JAMA, Cameo, Matlab/Simulink) and programming (Python, C++, Rust) to define requirements, analyze performance, and deploy networked sensors/effectors for UAS threat defeat.
Systems Test Engineer for air defense systems at defense tech company Anduril, leading integration of hardware/software capabilities, requirements decomposition, and end-to-end system ownership using MBSE tools and Python/C++/Rust.
Designs and deploys machine learning models and algorithms for missile defense systems, including track fusion, threat assignment, and sensor fusion, using Python/C++ and ML frameworks like PyTorch or TensorFlow on Anduril's Space Ground Systems Engineering team.
Leads a software engineering team building flight, ground, and station software for spacecraft, working across embedded C, host applications, FPGA interfaces, computer vision, and command-and-control integration in Chantilly, VA.
The HPC Systems Engineer designs, deploys, and maintains large-scale HPC and GPU infrastructure for Anduril's defense programs, working with NVIDIA H100/H200/B200 systems, Slurm schedulers, petabyte storage, InfiniBand, and AI/ML software stacks to support global national-security missions.
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