Leads integration of weapons systems onto aircraft platforms, creating integration plans, interface control documents, and supporting lab, ground, and flight tests. Works with MIL-STD-1553/1760, weapon datalinks, and optionally C/C++/Rust, MATLAB, and Python.
Lead end-to-end weapons and kinetic stores integration onto Anduril's Thunder autonomous attack rotorcraft in Costa Mesa, CA. Architect Store Management System interfaces (MIL-STD-1760/UAI), coordinate with autonomy teams and suppliers, and support flight test and safety reviews.
Robotics Software Engineer on the Tactical Recon & Strike team developing autonomous aerial drones (Ghost, Anvil, Bolt) using C++/Rust on Linux, focusing on core robotics libraries, autonomy, sensor fusion, and multi-agent coordination for defense applications.
Software Engineer on the Imaging team at Anduril Industries, building real-time image processing pipelines for infrared sensor systems using C++/CUDA on Linux/NixOS embedded platforms. Requires 5+ years C++ experience, low-latency Linux development, and eligibility for U.S. security clearance.
Software Engineer in Manufacturing Test at Anduril Industries, developing test automation software for defense hardware (land, sea, air) using Python, C#/WPF, CI/CD, and cloud systems, requiring US Secret clearance and travel to Costa Mesa.
Software Engineer in Manufacturing Test developing desktop test automation for Windows/Linux, integrating cloud data, CI/CD, and hardware device communication (Python, C#/WPF) to ensure quality of defense systems across land, sea, and air.
Software Engineer in Manufacturing Test developing test automation and desktop applications (Windows/Linux) for defense hardware products, using Python, C#/WPF, cloud services, and CI/CD to ensure quality across land, sea, and air systems.
Develops and validates simulation software tools that model sensors (LiDAR, cameras, IMUs, GPS) and vehicles for autonomous systems, using Unreal Engine, C++, and Python to ensure simulated performance matches real-world hardware.
Designs and maintains software that integrates sensors, radios, and mission payloads onto autonomous vehicles, working with hardware teams and vendors. Uses Rust/C++ and Python on Linux to build drivers, protocol handlers, and hardware-in-the-loop test infrastructure.
Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st…
Staff Firmware Engineer at Anduril Industries developing low-level firmware for microcontrollers across defense systems (Menace, Dive-XL, Ghost, Roadrunner). Requires 10+ years embedded C experience, expertise with ARM/AVR/PIC MCUs, RTOS/bare-metal, bus protocols (SPI, I2C, CAN, Ethernet), and hardware debugging (JTAG, oscilloscopes). Must be U.S. Person for export-controlled work.
Staff Flight Software Engineer developing embedded C/C++ flight software for autonomous military aircraft (CCA program), including microcontroller/RTOS development, device drivers, sensor integration, and safety-critical DO-178 compliance.
Staff Flight Software Engineer developing embedded C/C++ flight software for missile systems (tactical, hypersonic) on RTOS microcontrollers, requiring DO-178 safety-critical experience, device drivers, and GNC integration.
Staff FPGA Engineer developing FPGA firmware for RF communication systems using VHDL/Verilog, MATLAB/Simulink, and C/C++ on embedded platforms, requiring 10+ years experience and U.S. Secret clearance.
Staff Product Security Engineer at Anduril Industries, a defense tech company. Develops security tooling, conducts vulnerability research, and secures AI systems, command/control platforms, aerospace vehicles, and sensors using C/C++, Go, Rust, Python, embedded Linux, and hardware security expertise.
Staff Robotics Software Engineer developing autonomous drone systems (Ghost, Anvil, Bolt) for defense. Builds core robotics libraries (frame transformations, guidance, targeting), simulators, and multi-agent coordination; optimizes performance (battery, route planning); collaborates with hardware teams; requires C++/Rust, Linux, embedded systems, and U.S. Secret clearance. Relocation to Costa Mesa
Staff Systems Engineer - Payload Lead owning payload architecture and integration for Thunder autonomous attack rotorcraft, leading multi-team payload portfolio, driving MIL-STD-1553/1760 interfaces, MOSA/WOSA open architecture, and airworthiness certification; manages staffing, supplier relationships, and cross-team execution.
Staff Systems Engineer leading architecture and integration of a counter-UAS kinetic system combining precision optics, computer vision, embedded compute, lasers, and actuators into a warfighter-portable anti-drone weapon. Owns system-level error budgets, cross-domain tradeoffs (SWaP, ruggedization), verification/validation, and field testing.
A Staff Systems Security Engineer at Anduril Industries owns end-to-end security for assigned defense products, deriving requirements, designing architectures, and managing security through the product lifecycle. The role focuses on embedded systems security for AI systems, command and control platforms, aerospace vehicles, and sensors, working with government customers and engineering teams.
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