Software Engineer on SpaceX’s Starmind team builds and supports real-time software for satellites, gateways, user terminals, and switches, owning the full development lifecycle from design to on-orbit testing. The role uses C/C++, assembly, Linux, and distributed systems for space-based AI compute infrastructure.
Software engineers on SpaceX's application software team build mission-critical systems for launch operations and Starlink, owning full-stack development from design to deployment. The role uses Python, C#/.NET, Go, Java, React/Angular, PostgreSQL, Docker/Kubernetes, and CI/CD tools and is onsite in Hawthorne, CA.
Develops mission-critical applications used across SpaceX for Starship production, flight operations, and Starlink satellite internet systems. Works onsite in Memphis with full ownership of software engineering, using full-stack development, object-oriented languages, web frameworks, databases, Docker/Kubernetes, and CI/CD tools.
Builds full-stack web applications and services for Starlink's customer-facing digital experience, including mobile/web apps, support tooling, and an LLM-powered chatbot, using TypeScript, React, .NET microservices, and Kubernetes.
Designs, develops, and maintains SpaceX's in-house test infrastructure framework and applications for production testing, integration testing, and high-fidelity simulations across flight systems. Uses C/C++ and Python; the team is focused on SpaceXAI tooling.
Designs, develops, and maintains SpaceX’s in-house test infrastructure framework and applications used for production testing, integration testing, and high-fidelity simulations across flight systems. Works with Python and C++ on scalable testing tools, with exposure to AI tooling, CI/CD, containers, and databases.
Builds mission-critical software for SpaceX Starshield’s satellite constellation, focusing on collision avoidance, payload management, and orbital prediction using Python, C++, distributed systems, containers, and relational databases.
Designs and develops test, factory automation, and hardware-driver software for spacecraft and launch-vehicle components. Day-to-day work uses Python and C on Linux/Windows, with embedded interfaces and test-data analysis to support manufacturing and verification of Starship, Raptor, Dragon, and Falcon hardware.
Designs and develops test and automation software in Python to validate spacecraft components for SpaceX's Starshield program, working with flight hardware, test equipment, and instrumentation in a cross-disciplinary manufacturing environment.
Designs and develops test and automation software in Python and similar languages to validate spacecraft components for SpaceX's Starshield program. Works with flight hardware, test equipment, and instrumentation in a cross-disciplinary environment to ensure performance and reliability.
Builds high-performance C++ software for real-time metal additive manufacturing systems that produce Raptor engines, including control software, data acquisition, and monitoring, working closely with hardware engineers in Hawthorne, CA.
Designs and builds high-performance C++ simulation infrastructure for SpaceX's Starlink constellation, including vehicle dynamics simulators, Monte Carlo simulations, hardware-in-the-loop setups, testing frameworks, and visualization tools, while collaborating on physics models and hardware representations.
Develops real-time C/C++ software for SpaceX's Starlink satellite internet network, spanning the full lifecycle on gateways, satellites, user terminals, and switches, including architecture, testing, deployment, and on-orbit support.
Develops real-time C++ software for SpaceX's Starlink satellite network, including gateways, satellites, user terminals, and switches. Participates in architecture and code reviews, builds deployment and test tools, and works on networking and distributed systems for global broadband internet.
Designs, develops, and tests in-house C++ software for analysis, simulation, and prototyping of SpaceX flight systems. Owns features in a high-performance application used to control and test flight systems, working with real-time data streaming, CI/CD, and tools such as Python, Go, Docker, Kubernetes, and SQL databases.
Software Engineer, Data (Starlink) at SpaceX develops a highly reliable, scalable enterprise data platform and end-to-end data pipelines for petabyte-scale ingestion, processing, storage, and querying, collaborating on architecture and owning product development.
Software Engineer, Data for SpaceX's Starlink program, building reliable and scalable data pipelines and applications that empower engineers and improve business operations. Works with big data processing, databases, and analytics tools while collaborating on architecture, code reviews, and full product development.
Builds responsive web applications and full-stack systems for Starlink's customer-facing digital experience (mobile app, web, support tooling) using TypeScript, React, .NET microservices, and Kubernetes in Redmond, WA.
Builds and maintains design-data software for SpaceX engineers, including mesh processing, 3D graphics rendering, flight simulations, and iPad/iPhone apps, working closely with technical staff in a high-autonomy role.
Builds and maintains design-data software for SpaceX engineers, including mesh processing, 3D graphics rendering, flight simulations, and wearables apps, working closely with technical staff in a high-autonomy role.
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