As a Software Engineer on SpaceX's Core Infrastructure team supporting Starlink, you will build and maintain the internal developer platform, operate production Kubernetes clusters, optimize database performance, and investigate infrastructure bottlenecks using Python, Go, and observability tools.
Designs, builds, and operates secure, scalable AI platforms and proxy systems at SpaceX, enabling teams across the company to apply AI to their tools and workflows. Works with Docker containers, cloud compute, and frontier model providers to create shared infrastructure, code-review automation, and reliable data systems.
Designs, builds, and operates secure, scalable AI platforms and proxy systems at SpaceX using Docker, cloud compute, and frontier model providers, with Python and additional languages like Go, Java, or TypeScript, to help teams across the company adopt AI safely and efficiently.
Designs, builds, and operates secure, scalable AI platforms and proxy systems at SpaceX, using Docker, cloud compute, and frontier model providers to help engineers across the company adopt AI. Works full lifecycle on platform development, risk-mitigation tools, and shared infrastructure.
Software Engineer on Starlink's Power Optimization team, writing high-performance ground and vehicle software to control satellites and optimize power and thermal use. Uses C/C++ or Rust to build algorithms and simulations for satellite constellation operations.
Builds and tests software for SpaceX Starshield satellites and ground systems, from prototyping through on-orbit rollout. Day-to-day work centers on Linux-based C/C++/Rust embedded software, satellite cryptography, sensor networks, simulations, and test tooling, with direct collaboration with defense and intelligence customers.
The engineer maintains and improves physics models of SpaceX's Raptor rocket engine, performs engine cycle analysis and anomaly resolution, and builds tools to convert test data into flight performance predictions. Work involves Python, C#/.NET, C++, or Java, plus simulation, data pipelines, and web development.
Designs, develops, and owns software that controls, monitors, and updates SpaceX's Starshield satellite constellation, spanning ground systems and in-space satellite code, using C++ on Linux with networking, observability, and datacenter tooling.
Develops and optimizes SpaceX's in-house multi-physics simulation engine for manufacturing processes such as casting and additive manufacturing, using C++, Python, and ML/AI to support programs like Raptor and Starship. Based in Hawthorne, CA; not remote.
Designs, develops, and owns critical simulation and flight software for SpaceX vehicles, building high-throughput distributed systems and real-time data streaming across the design–build–test–operations pipeline. Works with C++, Rust, Go, Python, Java, C#, Docker, Kubernetes, and SQL databases.
Designs, develops, and tests in-house real-time simulation software for SpaceX flight systems, programming core infrastructure and physics models for vehicles such as Falcon, Dragon, and Starship using C++.
Designs, deploys, and scales mission-critical application software and infrastructure for SpaceX vehicle software delivery, testing, and operations. Works with Python, Linux, containers, IaC, and observability tools while participating in on-call rotations and supporting vehicle software engineers.
Designs and implements software and firmware for SpaceX avionics systems, supporting launch operations and troubleshooting flight hardware/software. Core technologies include C/C++, microcontrollers, Linux, and embedded systems.
Designs and implements software and firmware for SpaceX's next-generation avionics systems, supports launch operations, and troubleshoots flight hardware/software using C/C++, microcontrollers, and Linux.
Builds and maintains software that interfaces with manufacturing equipment on SpaceX's Starlink PCBA production line, and integrates electronics design software to hardware to make manufacturing faster and more reliable. Onsite full-time in Redmond, WA; high-autonomy role with end-to-end ownership.
Improves data quality across Starlink Enterprise go-to-market systems and builds AI agents and integrations - including Model Context Protocol servers linking assistants like Grok to CRMs and data warehouses - using Python and SQL to automate sales, channel, and revenue-operations workflows.
Builds customer-facing web and mobile interfaces and internal support tooling for SpaceX's Starlink satellite internet service. Day-to-day work is full-stack development using TypeScript/React, .NET microservices, and Kubernetes.
Software engineer at Akoustis (a SpaceX subsidiary) designs and builds production automation software, data systems, and reporting tools for semiconductor RF filter manufacturing, working onsite in Canandaigua, NY with full-stack technologies including C#/.NET, Python, SQL, and Docker.
Builds full-stack software for Starlink Enterprise, including customer tools to manage thousands of satellite devices, core backend systems, and internal interfaces for sales and operations. Works across UI/UX, distributed systems, and embedded software at SpaceX in Palo Alto, CA.
Software Engineer on Starlink Ground Network builds tools and services for capacity planning, forecasting, and optimization of global ground infrastructure, including data pipelines, simulation engines, and KPIs to support scalable, reliable network deployment for tens of millions of users.
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