Senior Software Engineer to build and maintain Roblox's shared UI platform (Foundation & Luau), including component libraries, server-driven UI, navigation, and core frameworks using Luau and React-style frameworks. Focus on performance, cross-platform consistency, and enabling product teams.
Principal Software Engineer leading the orchestration platform (Airflow on EKS) that schedules 8,000+ daily data workflows for Roblox's 200M+ user platform, focusing on scaling, reliability, and developer tooling.
Staff Software Engineer to design, optimize, and lead Pinterest's batch processing platform using Spark, Presto/Trino, and Iceberg at petabyte scale, mentoring engineers and ensuring data system reliability.
Software Engineering Intern at Patreon (Summer 2027) building features for the creator platform in a hybrid role (3 days/week in-office) in San Francisco or New York. Interns collaborate with engineers, PMs, and designers, mentored by experienced engineers, using Python, Swift, Kotlin, or TypeScript.
Summer 2027 software engineering internship at Patreon's creator platform, based in San Francisco or New York with hybrid 3-day office weeks. Interns build and ship a feature for the creator economy using Python, Swift, Kotlin, or TypeScript, mentored by senior engineers.
Lead backend technology strategy for JSTOR's Books and Royalty Payments platform, defining architecture for distributed systems, APIs, and data pipelines using Java, Spring Boot, MySQL, Redis, and Kubernetes, while mentoring engineers and driving platform reliability.
Staff Motion Designer on Pinterest's Design Innovation team defines and evolves the motion design language across products, leads motion for AI-forward experiences, builds scalable design system contributions, prototypes with code and AI tools, and partners with engineering to ship cohesive, accessible motion at scale.
Motion Designer at a creative agency producing video content for mission-driven nonprofits; responsible for concepting, animating, and delivering motion pieces in After Effects across multiple client brands on tight deadlines.
Integrated Marketing Project Manager at entertainment creative agency Thinkjam, overseeing campaign planning, Airtable-based marketing operations, and performance reporting for top entertainment brands. Fully remote US role with LA preference.
Develops and maintains user- and admin-facing features for a podcast subscription platform using PHP/Laravel, React, PostgreSQL, Redis, Docker, and AWS, while leveraging LLM-based AI tools to accelerate feature development and improve code quality and security.
Freelance AI multimedia designer who collaborates with 433's creative team to produce football-focused social media content using Adobe Creative Cloud and AI tools like Midjourney and DALL·E, working remotely across North American or European time zones.
Senior Software Engineer in Crunchyroll's Concepts Lab: take validated experiments into production, embed with delivery teams to build production-quality systems in Python/TypeScript, own operational handoffs, and set technical standards using AI-assisted development.
Staff Program Manager leading Reddit's central data labeling operations, translating product needs into scalable human and LLM-assisted annotation workflows, managing vendor teams, and building taxonomy and quality frameworks for Ads and Consumer products.
Video Editor at a creative agency producing high-performance social media ads for fashion/beauty brands; edits raw footage into scroll-stopping content for TikTok/Reels/YouTube using Premiere Pro, collaborates remotely from China.
As a Technical Ad Producer at Yelp, you act as the creative authority and technical escalation point for enterprise clients, translating brand objectives into digital ad strategies and assets while ensuring policy compliance. You produce, QA, and traffic creative campaigns using HTML5, CSS, JavaScript, Figma, Adobe Creative Suite, Google Web Designer, Python, and platforms like The Trade Desk.
Works as a technician in the studio technology team at FTV Prima, operating and maintaining broadcasting and audiovisual recording equipment. Requires experience in television technologies.
Staff Product Design Engineer at Fever designs and builds consumer and B2B products end to end—from discovery feeds to partner data tools—using HTML/CSS, JavaScript/TypeScript, React, SQL, and AI to prototype and ship features.
Develops and maintains Java and Python backends that convert manuscripts and content into neutral XML structures for print, digital, and AI applications. Works in a hybrid Vienna-based team on APIs, DevOps, AI-assisted tooling, and publishing workflows.
Senior Software Engineer on Reddit's Infrastructure Engineering team, owning end-to-end delivery of scalable backend systems, APIs, and developer platforms across messaging, compute, IAM, and core services using Go, Python, C++, Java, Kubernetes, and AWS/GCP.
Senior Software Engineer at GoodRec, a fast-growing US startup building the largest pickup sports app in North America. Own features end-to-end across iOS/Android (React Native/Flutter/native) and backend (NestJS, TypeScript, PostgreSQL, AWS), working directly with founders to shape product for 80+ cities.
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