Redox is on a mission to accelerate healthcare’s transformation with useful data. Redox Engine, a flexible interoperability platform, connects and powers real-time healthcare data exchange. With just one connection,…
About Vercel: Vercel is the agentic infrastructure company, freeing people and agents to ship what's next. For more than a decade we've helped builders move from idea to production with speed, security, and…
Description We seek a system-level thinker and Senior Software Developer (5+ years) to design scalable, secure, and maintainable software that stands the test of time. Are you passionate about crafting robust systems,…
Social Discovery Group (SDG) is a group of social discovery companies. SDG solves the problems of loneliness, isolation, and disconnection - transforming virtual intimacy into the new normal. SDG’s products redefine…
Senior Site Reliability Engineer at Anduril Industries who designs, deploys, and maintains Kubernetes-based cloud infrastructure (AWS, Azure, on-prem) using Terraform and Python, builds CI/CD pipelines, and improves system resilience and developer experience for defense technology products.
Senior Site Reliability Engineer at Anduril Industries designs, deploys, and maintains Kubernetes-based cloud infrastructure (AWS, Azure, on-prem) using Terraform and Python, builds CI/CD pipelines, and improves system resilience for defense-focused Counter Intrusion and Air Defense teams. Requires an active U.S. Top Secret clearance.
As a Senior Software Engineer, Quality Integration at Anduril Industries, you’ll build and maintain automated verification, CI/CD, and test infrastructure—including HITL/SITL environments—for the Lattice defense platform. Day-to-day work centers on Python scripting, Terraform, containerization, and Jenkins/GitLab CI/GitHub Actions pipelines to ensure reliable software releases.
Leads end-to-end technical engagements with external partners, owns integration design across engineering teams, and authors reference architectures and documentation for Anduril's Warfighter Systems. Works with API/service-based systems (REST/gRPC), security clearances, and defense technology.
Backend software engineer who owns Anduril's internal LLM agent framework, building platform capabilities so teams can develop, evaluate, and deploy reliable LLM agents in mission-critical defense environments. Core technologies include agent orchestration, model post-training, evaluation tooling, and cloud infrastructure.
Staff Software Engineer building automated verification and release infrastructure for Anduril's Lattice OS defense platform, owning CI/CD pipelines, HITL/SITL test environments, and quality automation across frontend/backend services using Python, Terraform, and cloud-native tools.
Systems Engineer for Anduril's Enterprise Mesh team supporting US Army's NGC2 program; leads partner integrations, designs cross-organizational APIs/gRPC services, authors reference architectures, and scales onboarding across defense networks. Requires active Top Secret clearance and 3+ years in systems engineering or solutions architecture.
Senior Scientific Software Engineer at AQEMIA, a drug invention startup, translating physics-based statistical mechanics and generative AI models into scalable, production-grade Python software. Day-to-day involves optimizing GPU-accelerated compute, building MLOps pipelines, designing modular scientific computing architecture, and collaborating with physicists and ML researchers to deploy cheminf
Frontend Software Engineer on the XP Platform team at Capital on Tap, building shared UI components, design system, and core web foundations for the Customer Portal using React, TypeScript, Next.js, and modern tooling (Zustand, React Hook Form, Zod). Based in London or Porto with 2 days/week in office, pairing with seniors to learn and own features used across the fintech's products.
You will focus on solving engineering problems at scale, moving beyond feature delivery to influence the architecture and implementation of distributed systems. By refactoring complex, monolithic systems and building…
Staff Software Engineer focusing on Unreal Engine performance optimization, profiling, and tooling for Riot Games' central technology team, working on large-scale game projects across multiple platforms.
Staff Software Engineer on the Unreal Ecosystem team, focusing on engine performance optimization, tooling, and developer experience for Riot's game teams using Unreal Engine 5. Day-to-day involves profiling, optimizing runtime performance, improving build/CI pipelines, and mentoring engineers.
Software Engineer in Moonpig's Fulfilment Engineering team in Manchester, building reliable, scalable software for order fulfilment, production and dispatch of personalised cards and gifts. Uses .NET Core, C#, TypeScript, React, AWS, PostgreSQL/Aurora and Terraform in an agile team.
Designs and builds customer-facing billing APIs and Elastic Cloud console UIs, leading API design, full-stack features, and reliability for usage-based metering across AWS, GCP, and Azure while mentoring engineers and coordinating with Product, Design, SRE, and Cloud teams.
About Anthropic Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of…
The IT Manager, Developer Experience & Engineering Enablement is responsible for improving developer productivity, accelerating adoption of approved engineering practices, and creating a consistent self-service…
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